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Discussion Starter · #1 ·
as the title says ive made a nurgle one but i want a very high fire power list but i just dont know where to start
 

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I tried to make a very fluff oriented list. The problem is it's low on anti-tank. But it might give you a few ideas. Depends on how addicted to fluff you are vs competitiveness. You could dump the Termies and fit in 6 Oblits! :shok: Though Thousand Sons are staunchly opposed to mutations. :(

Daemon Prince 205 Points
- Wings, Mark of Tzeentch, Warptime, Wind of Chaos

Daemon Prince 205 Points
- Wings, Mark of Tzeentch, Warptime, Wind of Chaos

Rubic Terminators (5) 245 Points
- Icon of Tzeentch, Chainfist, Combi-melta (4), Reaper Autocannon

Rubic Terminators (5) 245 Points
- Icon of Tzeentch, Chainfist, Combi-melta (4), Reaper Autocannon

Thousand Sons (9) 314 Points
- Aspiring Sorcerer w/ Bolt of Change, Meltabombs
- Icon, Rhino

Thousand Sons (9) 314 Points
- Aspiring Sorcerer w/ Bolt of Change, Meltabombs
- Icon, Rhino

Thousand Sons (9) 314 Points
- Aspiring Sorcerer w/ Bolt of Change, Meltabombs
- Icon, Rhino

1842/1850 Points
 

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Discussion Starter · #3 ·
cool but could u scale it down to a 1000 points i was gonna say to drop termies for oblitz but lets just say for fluff this is the main reason they did the rubric of arhiman cause of the massive oblitz virus
 

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Well around 1000 points I'd go:

Daemon Prince 185 Points
- Wings, Mark of Tzeentch, Warptime, Doombolt

Thousand Sons (9) 294 Points
- Aspiring Sorcerer w/ Doombolt
- Icon, Rhino

Thousand Sons (9) 294 Points
- Aspiring Sorcerer w/ Doombolt
- Icon, Rhino

Obliterator 75 Points

Obliterator 75 Points

Obliterator 75 Points


998/1000 Points

Lots of firepower, mobility, and still a kick ass Daemon Prince :victory:
 

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Tzeentchian sorcerers aren't overly averse to mutations, particularly not if they help them achieve their goals. Tzeentch is just as corrupting as any other chaos god. GW used to make plenty of mutated Tzeentchian mutated marines (back when they were "Renegades of Chaos"). The sorcerers attempted to protect their own Thousand Sons chapter from mutation, but they're probably cool with Obliterators if they help them crunch a couple of loyalists.

An interesting Tzeentch army would be one without any rubric marines at all, plenty of regular mutated Chaos marines in blue/pink/green armour to represent Tzeentch, with feathered wings and bird-like heads, pink horrors and a daemon prince with two heads, feathered wings a couple of spells.

That said, Thousand Son marines just look badass.
 
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