Warhammer 40k Forum and Wargaming Forums banner
1 - 7 of 7 Posts

· Registered
Joined
·
277 Posts
depends what you want your tac marines to do for tank hunting melta gun and combi melta for anti inf flamers whatever suits you really no real solid set up
assault termis with a mix of lightning claws and th/ss usually for a five man squad 2 claws 3 hammers
I like the chaplain to go with those kind of termis works well i think.
jump packs are fun but not really worth it rhino will do just as good :p
Look at the HQs in the book and see what special character you like (if any)
 

· Registered
Joined
·
277 Posts
special characters come with special rules which can be useful but you dont have too to be comp.
chaplains are a good investment that squad will be a monster in combat rerolling to hit on the charge and the claws rerolling wounds plus they would be fearless and they are protected by a LR.
but make sure you have other tanks so your LR isnt taking all the heat.
 

· Registered
Joined
·
277 Posts
Nice one:)
i always liked devs with plasma cannons makes life easier lol
they killed that much?....sounds pretty win:p
as long as you play with what you like and are happy with it doesnt really matter what we say:) good luck with future games!
 
1 - 7 of 7 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top