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What I'm finding amazing is that the Lord didn't turn and run after losing the first round of combat.
Lord's fearless.

Second he only wounds you on a six, with three attacks base he's only going to hit you(+3-4 for the 1d6) about three times. So he has a fifty percent chance to kill something, note that he isn't immune to ID either, and he's only got a sad little 5+ invul save to bust through.

Though if you want to be safe, just take lash whips.
 
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