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The Son of Horus said:
Apparently, it's some kind of marketing strategy.
No doubt. Instead of having us buy one book with which we could make a multitude of different Chaos armies, lets have them buy 3 or 4.... yes, thats the ticket!

Brilliant!
 

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Discussion Starter · #23 ·
Ah well, at least it is better than having to buy 2 crummy White Dwarfs like Blood Angel players had to do :?
 

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Better than the 300+ from Forgeworld.....
 

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>> We're in Britain CCCP, we constantly being ripped off mate. Rip-off Britain mate.
 

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Discussion Starter · #34 ·
I've finally managed to get a positive look on it.....mostly due to not having much of a choice about it. Though not a bad codex, it has made some deep cuts in the whole feel of the army and in my opinion is pretty much a slap in the face of longtime chaos gamers. Telling them they're playing space marines with spikes (literally, codex starts out with' why play csm....well space marines are all tough and stuff......) and that they have to stop whining because of the amazing apocalypse codex due in oktober......for which they missed their own set deadline for the site opening...a site which when finally open offers about as much interesting stuff as having a conversation with a red shirt :wink:

Still we'll have to struggle our way through, loose half our current army and pray to Horus that the daemon codex will be any good and not just an excuses to sell some overprized daemons that can only be used in a daemon army.
 

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All well said Heph.

Heres my Upbeat thoughts on the new dex. (Although I have had to stretch it a bit.)

This dex heralds a time of the common trooper, with less conversion to do on DPs and such, Im seriously looking at converting each basic guy in the army.

Make your own special characters, take the stats of your favourite SC and make your own model for it. Weird and wonderful options but then 'oh he is Typhus really and the that big chainsaw is his Manreaper.'

I have to be positive, Im not going to throw away 20 odd years of gaming experiance and fond memories just because GW have made it harder to be original with selections from the codex.


So forward my twisted and corrupted companions in Chaos, we will march on to dominion over these pawns of the false emperor. :twisted:

Still Tastes like Chicken BUT I have sauce!
 

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Hi everyone who has a copy, I have a question about sorcerers.

As far as I can tell, sorcerers can't take any wargear except for a force weapon. Is that right, or do have the wrong end of the (large, psychically-charged) stick?

Thanks in advance.

PS also posting this query on the other Chaos dex thread.

:cyclops:
 

· Porn King!!!
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They can take wings, a bike, a daemonic steed, all marks but Khorne, plasma pistol, meltabombs, familiar, personal icon, terminator armour and a combiweapon (if in term armour). If you are just referring to the close combat weapon itself, then yes they can only take a force weapon.
 

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Thanks for the clarification Wraith, I feel a lot happier - I hadn't really realised that they came with a bolt pistol as well as a force weapon as 'standard issue', and then heard they couldn't take claws etc; this lead me (somewhat erroneously obviously) to the conclusion that they could only take a force weapon (not including grenades, termie upgrades, familiar or icons - just in terms of straightforward weaponary).

Guess I'm still not used to the 'swapping out' idea - default setting is 'all weapons are extra'.

:cyclops:
 

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I'm interested in getting back into Warhammer 40k and was going to start a word bearers army since they have such a dynamic amount models to choose from (was gonna convert huron into my dark apostle) but now it seems they will be useless. Is Thousand sons the way to go now?
 
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