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GW Newsletter: WHFB gamers edition, Empire Soldier's Kitbag and Beastmen Battle Magic

1858 Views 14 Replies 9 Participants Last post by  Dave T Hobbit
GW Newsletter said:
Warhammer Gamer’s Edition
The Warhammer Gamer's Edition is a must-have for any Warhammer General. Packed with the instruments of war it includes: the Warhammer rulebook, eight Warhammer Skull Dice, the Warhammer Template Set and the Warhammer Counter Set, all of which is contained within a heavy canvas pack.

An Empire Soldier’s Kitbag
The Gamer's Edition comes with a unique Empire Soldier's kitbag. The bag has a main section and interior pocket, perfect for transporting the Warhammer rulebook, Warhammer Armies books, counters, templates, dice, ranging equipment and the assortment of paper and pens every gamer carries to war. What's more, the bag is a genuine Warhammer artefact - it's inscribed with the symbol of Karl Franz and has Empire coins as buttons.

Beastmen Battle Magic
The Beastmen's Lore of the Wild spell deck is the first in a number of army-specific Battle Magic cards. Beastmen players should be quick though, as, unlike the core deck, these will only be on shelves while stocks last.

Warhammer Battle Magic: Beastmen
Warhammer Battle Magic: Beastmen contains seven cards that detail all of the spells from the Beastmen Lore of the Wild spell deck. These large format cards are only available while stocks last - advance order your deck today.
The Gamer's Edition looks pretty cool. I don't know about the spell cards though, I'm not a fantasy player, so correct me if I'm wrong, but aren't the spells included in the army books?
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...as i have got older time.... i cant stay up all night cutting plasticard,drinking beer and inhaling super glue fumes..../QUOTE]

As a fellow still-young-on-the inside gamer, I have also noticed a completely unrelated improvement in my painting :wink:
...the rules were adrift in a sea of unnecessary stuff. The rules take up about 150 pages, but the book is 500 pages long! It's absolutely crammed full of pointless repetition. The book essentially contains the first 5-6 pages of every army book, plus a heap of product placement pages for each army. Isn't that what the army-books are for? Don't get me started on the 4 page battle spread. I don't even want to call it a 'rulebook', since the rules are less than a 3rd of the book.
GW have today posted a web cast explaining why the rules are so fluff laden; not sure if people will actually do more themed gaming though.

As someone who does not buy all the army books and codicies (and remembers how much fuss there was when the fluff content dropped after the first few editions of GW games) I think more than the two pages per army approach of the current edition is helpful.

Don't get me wrong, it's not that I don't like all these extras. It's just if you gave me a choice between a rule-book (150 pages for $42) and the giant history/catalog/rule-book (500 pages for $125), I'd take the rule-book.
I agree that the option would be good; however I can see why they chose to only have one set of contents to avoid the bloat, i.e. Collectors Edition, Fluffy Gamers Edition, Rules Gamers Edition, Fluffy Standard Edition, Rules Standard Edition, Pocket Rules Edition, all in many languages.
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