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GW Newsletter said:
Warhammer Gamer’s Edition
The Warhammer Gamer's Edition is a must-have for any Warhammer General. Packed with the instruments of war it includes: the Warhammer rulebook, eight Warhammer Skull Dice, the Warhammer Template Set and the Warhammer Counter Set, all of which is contained within a heavy canvas pack.


An Empire Soldier’s Kitbag
The Gamer's Edition comes with a unique Empire Soldier's kitbag. The bag has a main section and interior pocket, perfect for transporting the Warhammer rulebook, Warhammer Armies books, counters, templates, dice, ranging equipment and the assortment of paper and pens every gamer carries to war. What's more, the bag is a genuine Warhammer artefact - it's inscribed with the symbol of Karl Franz and has Empire coins as buttons.


Beastmen Battle Magic
The Beastmen's Lore of the Wild spell deck is the first in a number of army-specific Battle Magic cards. Beastmen players should be quick though, as, unlike the core deck, these will only be on shelves while stocks last.


Warhammer Battle Magic: Beastmen
Warhammer Battle Magic: Beastmen contains seven cards that detail all of the spells from the Beastmen Lore of the Wild spell deck. These large format cards are only available while stocks last - advance order your deck today.
The Gamer's Edition looks pretty cool. I don't know about the spell cards though, I'm not a fantasy player, so correct me if I'm wrong, but aren't the spells included in the army books?
 

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Yes they are, but many still use some sort of spell cards as it makes it easier to remember who can cast what and the spells specific details. Generally they tend to speed things up so they are pretty useful.

Really like the look of those templates. They are very fitting.
 

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the cards are just for ease of use, rather than having to go through the book all the time, plus i suppose there has always been a tradition of spell cards with warhammer, infact i think battle magic was a boxed supplement in the past.



 

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Well I suppose they are useful then, I'm just used to 40k where you haven't need cards of any sort since 2nd edition. If you are a Beastmen player, or plan on collecting them in the future, and feel you' be inclined to use the spell cards, I'd order them now as they're limited edition.
 

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I'm going to stick with the normal version here, the cards look handy enough but the rest doesn't excite me at all

infact i think battle magic was a boxed supplement in the past.
yes, I have an old box of it lying around in one of my tardis-like cupboards
 

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those templates look good and all but i think they will break very easy and with all the spikes and stuff it will be hard to see who is under the template and who is not.
as for the crc it handy but its cheaper and easier to use dice its the same with the counters.
the dice look good but if you want to pay 10 euro for eight dice its your choice.
so the only thigs i find useful and woth it to buy if you want to have good looking things are the arc indicator and the magic cards
 

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I don't get it. Why pay $75AUD more for a bunch of stuff you can make yourself? Is it some collector thing that I can't fathom/understand? I don't know about you guys, but half the fun of the hobby for me is doing preschool arts and crafts to make my own templates, markers, magic cards and wound counters.
 

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I don't get it. Why pay $75AUD more for a bunch of stuff you can make yourself? Is it some collector thing that I can't fathom/understand? I don't know about you guys, but half the fun of the hobby for me is doing preschool arts and crafts to make my own templates, markers, magic cards and wound counters.
Which i completely agree with, but thats not the case for every one, most wargamers i have met in my life would prefer to buy it of the shelf, hell more often than not many players cant even be arsed to paint the models, so getting them to build terrain and markers and such would be out of the question, in my group of friends all terrain and things were built by me and me alone, i was very happy when cities of death came along, i enjoy the building and scratching but when your the only one doing it ,it can become a bit of an issue. Plus as i have got older time seems to be a bigger issue, i cant stay up all night cutting plasticard,drinking beer and inhaling super glue fumes like i could when i was a wee lad, So some times it nice to be able to just say "sod it i will just buy one of those".



 

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^ Very true, I hadn't thought of that. If I had a nickel for every unpainted force I've seen doing battle...

(Not On-topic) The price of even the basic rulebook has also reached absolutely ridiculous heights, even for GW. Not even uni text-books are that much of a rip-off.

EDIT: Curse that damn smiley mechanic.
 

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...as i have got older time.... i cant stay up all night cutting plasticard,drinking beer and inhaling super glue fumes..../QUOTE]

As a fellow still-young-on-the inside gamer, I have also noticed a completely unrelated improvement in my painting :wink:
 

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it would cost you about £50 to black and white photocopy the book. Yet its a full colour high quality product that ALOT of effort has gone in too. I for one was more than happy to pay the money for it in my local gw.
 

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it would cost you about £50 to black and white photocopy the book. Yet its a full colour high quality product that ALOT of effort has gone in too.
If your local photocopy shop charges £50 for 400 black & white pages I'd go hunting for a new photocopy store. Yes I am aware the book has 500 pages, but why copy the Miniatures Showcase pages?

I've had a glance through the book. The first thing that struck me was how brilliantly written the new rules are. Seriously, it's nice to see a well written GW book, it's riddled with the complete obvious to stop that inevitable arguing pillock that attends every tourney.

But disappointingly the rules were adrift in a sea of unnecessary stuff. The rules take up about 150 pages, but the book is 500 pages long! It's absolutely crammed full of pointless repetition. The book essentially contains the first 5-6 pages of every army book, plus a heap of product placement pages for each army. Isn't that what the army-books are for? Don't get me started on the 4 page battle spread. I don't even want to call it a 'rulebook', since the rules are less than a 3rd of the book.

Don't get me wrong, it's not that I don't like all these extras. It's just if you gave me a choice between a rule-book (150 pages for $42) and the giant history/catalog/rule-book (500 pages for $125), I'd take the rule-book.

But that's just my opinion, and the topic of this thread probably means the majority of you disagree with me.

I for one was more than happy to pay the money for it in my local gw.
It's certainly your right to spend your money as you wish.
 

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I don't get it. Why pay $75AUD more for a bunch of stuff you can make yourself? Is it some collector thing that I can't fathom/understand? I don't know about you guys, but half the fun of the hobby for me is doing preschool arts and crafts to make my own templates, markers, magic cards and wound counters.
simple answer, i have a job. This allows me the money to buy things i want, and also i justify my time differently. for the cost of some templates, i much rather pay it then "waste" an hour of my free time.
now if you enjoy craft then thats cool for you, or if your on a limited budget because you dont have a job.
 

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...the rules were adrift in a sea of unnecessary stuff. The rules take up about 150 pages, but the book is 500 pages long! It's absolutely crammed full of pointless repetition. The book essentially contains the first 5-6 pages of every army book, plus a heap of product placement pages for each army. Isn't that what the army-books are for? Don't get me started on the 4 page battle spread. I don't even want to call it a 'rulebook', since the rules are less than a 3rd of the book.
GW have today posted a web cast explaining why the rules are so fluff laden; not sure if people will actually do more themed gaming though.

As someone who does not buy all the army books and codicies (and remembers how much fuss there was when the fluff content dropped after the first few editions of GW games) I think more than the two pages per army approach of the current edition is helpful.

Don't get me wrong, it's not that I don't like all these extras. It's just if you gave me a choice between a rule-book (150 pages for $42) and the giant history/catalog/rule-book (500 pages for $125), I'd take the rule-book.
I agree that the option would be good; however I can see why they chose to only have one set of contents to avoid the bloat, i.e. Collectors Edition, Fluffy Gamers Edition, Rules Gamers Edition, Fluffy Standard Edition, Rules Standard Edition, Pocket Rules Edition, all in many languages.
 
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