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Discussion Starter · #1 ·
100 - Autarch – fusion gun, wings
123 - Farseer – eldritch storm, warding, spear, jet bike

132 - 6 Harlequins troupe – 6 kisses
96 - 6 Fire dragons
140 - Waveserpent – spirit stones, vectored engines, twin shurken cannon, under slung shurken cannon
96 - 6 Fire dragons
140 - Waveserpent – spirit stones, vectored engines, twin shurken cannon, under slung shurken cannon

76 - 3 Guardian jet bikes – shurken cannon
76 - 3 Guardian jet bikes – shurken cannon

155 - Wraithlord – Missile launcher, bright lance
155 - Wraithlord – Missile launcher, bright lance
205 - Falcon – spirit stones, vectored engines, holo-fields, scatter laser, under slung shurken


all comments welcome

thanks
martin
 

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I think you may have forgotten that those harlequins will be left all by their lonesome in escalation missions. Without a poxy shadowseer they will get shot. (A lot.)

It still looks as nasty and potent as most other competitive eldar lists. I actually think you've gone a little bit overboard on the anti-tank. A significant portion of the army is non-scoring and I think the whole army is quite vulnerable against numerous opponents. Not just nids, orks and guard but infantry based marines and necrons as well. Monolith necrons are going to be a particularly bad headache I think.

It's a nice change from the other mech' eldar lists I've seen. I hope you find it plays well. (After all, my criticisms may be wrong.)
 

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Min troops/ max elites/heavies = lame

No its not at all..so many armies do that. He wants it too be fairly competitive and eldar infantry is very flimsy. Its not 'lame' at all.

Basically, the harlequins need a shadowseer. There is too much non-scoring is the biggest problem though. 2 wave serpent/fire dragon squads sounds tasty but you are looking at 500pts of non scoring because of it, not a good plan in my book.

I personally think wraithsight is going to inevitably be an irritating factor for you as well but you dont want to go down the 3 holo-tank route so I won't advise it.

The main problems are you dont seem to have any decent anti-infantry. One of he fire dragon/wave serpent squads has to go to give your army such sort of punch against infantry.
 

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Discussion Starter · #5 ·
yer wraith sight im not to bother about i know its bound to happen when i really need them but hopfully my farseer will be playing the defensive role between them and enermy tanks.

and can i ask ultima - why have a shadowseer they will be going in the falcon, and inskilation they will be hiding big time lol. is the shadow seer really worth 2 dragons making them squads of 5 for VP thats not too gud.

do you think swopping the bright lances for scatter lasers on the lords will still be anti-all

thanks
martin
 

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I truely think that you will not do that well against a more balanced Mech list, as others have pointed out....

You need a Shodowseer,
You Autarch is under built,
Your JB's are too few,
Your Tanks are overbuilt,
You don't have enough Scoring units,
And your FD's are missing the Exarch that makes them so good.

I do like the Config on your WL's though

Sorry to be harsh; but, I play competitive lists and your does not scare me in the least.
 

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Discussion Starter · #7 ·
ok thanks i prefer honest answers but i need to why you think what you do?? (and if people arny "SCARED" of my army then i not too arsed as all scared does is make the other player make slight slip ups IMO, and they soon find out what is scary when they have lost lol)

**You need a Shodowseer
i found in the heat, i wait for there ride, if there ride gets shot down there nealry allways dead, in all but 1 game the shadowseer didnt make any diffence and its 30 points.

**You Autarch is under built
i dont really get what you mean??
but it has 2 purposed +1 and 1 hit kill thats it if it does both of those then im happy lol ( proble comes if he comes on befor the rest of the army as i still need the

**Your JB's are too few,
why what you surjest??

**Your Tanks are overbuilt,
expand again please, they all need to be "tricked out" as there so expensive to just go down easlily

**You don't have enough Scoring units
8 scoring units (low i admint), 500 points in un scoring, dont think thats that bad

**And your FD's are missing the Exarch that makes them so good.
why what would you surjest and why does it make them SO gud

thanks
martin
 

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**You need a Shodowseer
i found in the heat, i wait for there ride, if there ride gets shot down there nealry allways dead, in all but 1 game the shadowseer didnt make any diffence and its 30 points.

One word, plasma ..... so they attack first even if the enemy is in cover.

**You Autarch is under built
i dont really get what you mean??
but it has 2 purposed +1 and 1 hit kill thats it if it does both of those then im happy lol ( proble comes if he comes on befor the rest of the army as i still need the

He will get picked off by a smart opponent, thats why a Jeetbike with its assault move is so valuable over Wings.

**Your JB's are too few,
why what you surjest??

Add a Destructof Warlock on JB to Roast as well soem anti-tank with a Spear.

**Your Tanks are overbuilt,
expand again please, they all need to be "tricked out" as there so expensive to just go down easlily

They are transports primarily so ditch as many points in weapons as you can... a smart oppenent will shake them (or more) every turn anyway

**You don't have enough Scoring units
8 scoring units (low i admint), 500 points in un scoring, dont think thats that bad

Again Serpents suck down a lot of points in one scoring unit.

**And your FD's are missing the Exarch that makes them so good.
why what would you surjest and why does it make them SO gud

(97) 5 FD's: with Exarch with dragons breath flamer and Crackshot will give you almost as mcuh anti-tank (tanks will still go down) and you will also have a couple of Flamers for hordes or enemies in Hard cover.

I am critticle because I play fast Eldar a lot, and I kknow how to beat them and how to use them, your army is decent; but lacks finess.
 

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ok thanks i prefer honest answers but i need to why you think what you do?? (and if people arny "SCARED" of my army then i not too arsed as all scared does is make the other player make slight slip ups IMO, and they soon find out what is scary when they have lost lol)

**You need a Shodowseer
i found in the heat, i wait for there ride, if there ride gets shot down there nealry allways dead, in all but 1 game the shadowseer didnt make any diffence and its 30 points.

**You Autarch is under built
i dont really get what you mean??
but it has 2 purposed +1 and 1 hit kill thats it if it does both of those then im happy lol ( proble comes if he comes on befor the rest of the army as i still need the

**Your JB's are too few,
why what you surjest??

**Your Tanks are overbuilt,
expand again please, they all need to be "tricked out" as there so expensive to just go down easlily

**You don't have enough Scoring units
8 scoring units (low i admint), 500 points in un scoring, dont think thats that bad

**And your FD's are missing the Exarch that makes them so good.
why what would you surjest and why does it make them SO gud

thanks
martin
I largely find myself agreeing with moc065.

The shadowseer is a must because of the plasma grenades. Harlequins MUST strike first, they die very easily and lose their rending effectiveness very fast when you only have 6 of them. Also you say that they will be hiding in escalation. The difference is the shadowseer allows you to deploy anywhere at all and not worry about getting shot. It gives you more options and means your harlequins arent totally reliant on the falcon. Also the harlequins can contest/capture objectives so easily with the veil.

A jetbike is better than wings by a long way. First of all, the jetbike is quicker and allows the brilliant 6 inch assault move. Also you get +1T. All that for 10pts? yes please.

I dont think you need a warlock in the jetbike squads. I prefer them to be small and cheap. easy to hide, good harassers and objective grabbers. I think the warlock is too expensive for what your squad is meant to achieve.

I do think serpents suck up too much points that could be spent on scoring units. I would never consider taking more than one.

The fire dragons are also very versatile with the crack shot and flamer.
 

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Discussion Starter · #10 ·
ok yer true i hadnt even thought about grenades to be honest lol so yer il try and find some points for that.

yes the jetbike is better but thats no the point in my autarch hes cheap, he has 2 jobs get things on and kill 1 tank

waveserpents are too expensive BUT they have to be to stay alive, i would prefer to have a more expensive hard to kill tank than a cheap and easy to kill tank.

thanks
martin
 

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(130) Autarch on Jetbike, Laser Lance and Fusion Gun
(123) Farseer – eldritch storm, warding, spear, jet bike
Probably not needed, except for the Runes.... but lets say you keep him.

(162) 6 Harlequins: Shadowseer and 6 kisses/
(97) 5 FD's; exarch with flamer and crackshot.
(130) Serpent, SS, VE, and TL-shuri-cans
(97) 5 FD's; exarch with flamer and crackshot.
(130) Serpent, SS, VE, and TL-shuri-cans


(76) - 3 Guardian jet bikes – shurken cannon
(76) - 3 Guardian jet bikes – shurken cannon
Not a big fan of these; but they can work so lets say you keep them.


(135) Wraithlord, EML, and Scatter
(155) - Wraithlord – Missile launcher, bright lance
(185) Falcon, pulse, shuri-can, cat, HF, VE, SS.

Totals 1496pts...

Its got more potential than your original list, and I actually kept all the units you started with to make it appear pretty well the same in basics..... I could do more if you don't mind changing a unit here or there....
 

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Okay if you had free reign what would you do at 1500 points with something like that? I was thinking of something in the same ball park as what he's running for a Campaign starting here in Baltimore.

Personally I'd probably drop the farseer, pump both FDs up to full strength and maybe drop the Wraithlord to pump up the Jet bikes to 6 each. However that's just off the top of my head without fiddling with the actual points costs of anything.
 

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but wraithlords are tough and keep on firing back even when they start taking wounds. Tbh they may even give you an edge vs other mech eldar lists. Although i too have often used warlocks in jetbike units, they up the cost of the unit by alot, which as there main roll is contesting objectives and taking up those troop slots then its not always a good idea. if you had an avatar in the list then maybe guardians with warlock would cut it for baby sitting duties but they would get killed very quickly in this build.
 
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