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Tomb Kings are an old army, and are due an update. I believe they are getting one, though, according to the rumour mills, but there's been no confirmation of that I can see.
The strengths of the army are the Screaming Skull Catapult, (ever more so, thanks to the new catapult rules), and it's Tomb Scorpions.
Their incantations could be a bit too easy to dispel now though, and the magic lores become that much deadlier now though.
Their signature unit, the chariots, however, are worse than before, as have low initiative, and only a small amount of impact hits.
The strength of the army lies in it's archers, and an army with Archers, a Block of Tomb Guard, Tomb Scorpions and a Couple of Catapults can do reasonably well.
The strengths of the army are the Screaming Skull Catapult, (ever more so, thanks to the new catapult rules), and it's Tomb Scorpions.
Their incantations could be a bit too easy to dispel now though, and the magic lores become that much deadlier now though.
Their signature unit, the chariots, however, are worse than before, as have low initiative, and only a small amount of impact hits.
The strength of the army lies in it's archers, and an army with Archers, a Block of Tomb Guard, Tomb Scorpions and a Couple of Catapults can do reasonably well.