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Discussion Starter #1
One of the rules for Death Guard in HH is that their flames can be upgraded to chem weapons, this gives them rending but it also makes them Get Hot, how does this work for flame weapons since you don't roll to hit with them?
 

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The Get's Hot rule includes rules for weapons that do not roll to hit. (Page 37)

Basically, Roll a separate die before you shoot.
 

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Discussion Starter #3
Gah, I should really learn to read closer, I only read the normal rule, I didn't move on to the bit below it >.<
 

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Potentially any blast or template weapons does with that new Tau get's hotteriser thing
 
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