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Here are the rules for the new Knight variant that FW unveiled over the weekend:
From BoLS forum: http://www.lounge.belloflostsouls.net/showthread.php?43267-Forgeworld-OpenDay-2014/page8
I'm definitely not under the impression that the sky is falling, but I'm already getting tired of these new superheavies.
I'm sure it's because I'm "not doing it right" but as someone who usually runs a close-combat themed army, these knights are getting pretty annoying. Good thing they can't protect their rears (too easy, leaving it alone) so a squad of Meltacide Terminators/Helbrute Murderpack should lay these things low pretty easily. JUST DON'T MISS, BOYS! Guaranteed miss...
I must say that the truth to the FW Knight rumor still makes me hopeful for Chaos Knights somewhere down the road, even if they're not right around the corner.
From BoLS forum: http://www.lounge.belloflostsouls.net/showthread.php?43267-Forgeworld-OpenDay-2014/page8
I'm definitely not under the impression that the sky is falling, but I'm already getting tired of these new superheavies.
I'm sure it's because I'm "not doing it right" but as someone who usually runs a close-combat themed army, these knights are getting pretty annoying. Good thing they can't protect their rears (too easy, leaving it alone) so a squad of Meltacide Terminators/Helbrute Murderpack should lay these things low pretty easily. JUST DON'T MISS, BOYS! Guaranteed miss...
I must say that the truth to the FW Knight rumor still makes me hopeful for Chaos Knights somewhere down the road, even if they're not right around the corner.