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So I've been playing 40K for almost a decade now and it's dawned on me that folks these days just play to win or make the most broken lists with the newest codex. Now yes the hobby does include playing games and trying to win but I find that recently people have forgotten the point of having fun. So! Ihave decided to build a "fun army". By that I mean an army that might when but will also lose but will be fun to play and to play against none the less. My future project will be to due a Tyrant's Legion from Imperial Armour. So my question to you is what are or is your "fun army"
 

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My fun army is my competitive army. I never take net lists, but instead design my army to sapport itself in interesting and enjoyable ways. I tend to us ehighly mobile forces to as they tend to be more dynamic and lest static. For example my csm army has 30 marines in rhino's and a full bike squad. Is it optimal? No, but its flexible enough that I can take most armies with at least some chance of victory.
 

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All my armies are fun armies! i only play to enjoy myself and have a game that my opponent enjoys too, even if i make them fight hard for a victory.
 

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My favourite fluffy army is my artillery guard army at 2000 points it's just wave upon wave of guardsmen backed up by morter squads with maxed out griffins and basilisks.
 

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I've been taking Black Legion - I've managed to get a 2k army down to about 18 men in power armour..

With Eldar, my fun list is 2k of aspect warriors - Nothing else bar a farseer and an avatar.
 

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DA GOLDEN WAAAGH
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For fun I enjoy playing just about any army, but in particular I only choose armies that I think will be fun to build, play, fun fluff and won't have me being destroyed each time I play.

I genrally play Orks (fun to play and model), little bit of space wolves (fun to play, fun fluff and model) and tinyest bit of Black Dragons (fun to model ad fun fluff).

That is all
 

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I play Sisters.

When I don't play Sisters, I play Sisters with the worst the IG codex has to offer. Mostly infantry. Sometimes I add Inquisition to get a land raider full of DCAs, because why not, I had 500 points and didn't know what to do with them.

When I don't play either, I play Chaos. I keep telling myself one day I'll finish that daemon princess of mine, which is 320 points alone by the way, and she's accompanied by cultists, thousand sons, khorne berzerkers, terminators, raptors and warp talons, and just one heldrake.

I gave up on winning a long time ago.
 

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With my original crons I was somewhat competitive, as were my old csm amry(which has now been sold). It was all about being a little competitive and getting the prize back then, a thirty dollar prize for a five dollar entry fee wasn't too bad ^^

Nowadays I tend to make my purchases based on fluff, wither it be more destroyers for my red harvest cron army, along with models for Ini-herit's small kill team.

As for my dreams of the new CSM army I'm building? It will take a while to build up, but the fluff for them was fan built on this very site(The Dark Talons as found here). And while the fluff is somewhat scattered about the threads, I like em, and want to field my CSM as such. Which means I'm not going to run big blocks of plauge marines, noise marines, drakes and the like.

Also I want to build a fluffy mercenary company using the tau codex, being lead by a kroot shaper piloting a crisis suit complete with trophies and markings showing him as such.
 

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I play Sisters and Tyranids. I build lists based on what models I like, or a theme (I have a pentitent army, full of Penitent Engines, or a very points inefficent poisonous nid army). I have played in one tournament and hated the 'win over everything else' attitude, so only play for fun with friends. I don't care if I win or lose, so long as there's at least one moment (on either side) of "OMG did you really just pull that off?"
 

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Well, I don't netdeck my armies, I write up my own failures and successes that my armies have accomplished.
However, I do think my armies are fun.
White Scars; Bike Captain, 3 Bike Squads, 2 Stormtalons
Ultramarines; Sicarius and two Tactical Squad for allies.
Crimson Fists; Swiss army knife army as I've tried to acquire multiple options for it, can be fun or aggressive.
Dark Angels; this is just two DV boxes put together and is somewhat fun.
Space Wolves; not so much fun as fluffy, but, it holds its own.
Blood Angels; just starting this one.
 

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Dazed and confused.
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I've only played two games of 6th because anyone still playing 40k in my group only wants to play their latest killer list, where as I prefer to play fluffy. I have an idea of how my wolf lord uses his great company, and try to build around that rather than look for the killer combo. This means I usually get spanked, which gets tired after a while.

It's the same reason I got pissed off with Flames of War. I got into that because running a tank battalion is just too cool not to, but, yet again people realised that the odds are stacked massively in favour of infantry forces, and start playing to win with infantry hordes rather than enjoy the spectacle of recreating the massed tank battles of Kursk or North Africa.

Whatever happened to playing a game for enjoyment whether you win or lose? Some of the most enjoyable games I've played, wether it's in 40k, FoW, or Bolt Action, have been the close run battles that came down to the final dice roll, many of which didn't go my way.
 

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I have always felt my Dark Eldar is a fun army. Whether they win or lose, I can spin it that they achieved their goal.

Oh, my Warhost was obliterated by Space Marines? That's fine. They were a distraction to keep the Marines away from the city where civilians were being rounded up. And when they win; clearly that was the goal.

My other armies are fun as well, especially when I am really working with their fluff.
 

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Rattlehead
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The Ork Army of Derp. Couple of variations, both built around a core of 100 Boyz (60 Sluggas, 40 Shootas - Sluggas go in either 3 squads of 20, one as Ard Boyz, or two squads of 30 with Painbosses). Mekboy Junkas, Void Shield Generators, Shokk Attack Gun Mek, pair of Battlewagons, Nobstar, stuff gets mixed and matched. It has precisely one ranged anti-tank weapon. A Shokk Attack Gun.

Is it fun? Hell yeah. Does it win? Surprisingly, yes, it's not awful. But does that just make it more fun? Awww yiss.
 

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I play orks and I only play fluffy list. Deathskullz are my army so loots of looted things are in the army. I also play stuff that most people don't play like flash gitz and big guns. I usually have two big meks with Shokk attack guns. So I think it catches people by surprise because I win or draw most of my games and the few I lose are usually close games decided in the last turn.

My chaos Dark Talon army I started will also be fluffy so not really concerned with it if it wins. I want it to look good on the table and have fun playing it. I never use net list anymore because I always seem to get spanked hard when I use them but probably because they don't fit my play style. So I will just stay with my fun fluffy armies.
 

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After the fiasco that was Ultra Templars I went back to my Orks. Havent had this much fun in a while. Full Green Tide lists are intimidating, and the wackiness of a Weirdboy keeps your opponent off guard. Of course with Loota and Shoota blobs, you are either terrifing or a complete failure after 30-60 shots respectively.
 

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Whatever happened to playing a game for enjoyment whether you win or lose? Some of the most enjoyable games I've played, wether it's in 40k, FoW, or Bolt Action, have been the close run battles that came down to the final dice roll, many of which didn't go my way.
This a thousand times!

I hate totally dominating my opponent and also dislike getting tabled by a totally over powered list. Its not big or clever to create killer combo lists. Its just dull.

A close game that comes down to the last few rolls of the dice is much more preferable than a game that is all over by turn 2.
 

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I've found that even when you have the short end of the stick playing the game because you didn't bring the most tooled up army list of whatever is seen as the best army out there right now a game can become fun if played "right".

One of the things that helps is giving yourself secondary objectives. It's kept my Sisters interesting ("I want to wreck their Land Raider with my Repentia" is always hilarious).

It's a mindset thing that makes it work though, so some people won't be able to make it work sadly.
 

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My fun lists are my Daemons list. I run two bloodletters squads of varying size one w/ a herald (just got my Skulltaker painted last month :), a big 20 horror blob, 3 bloodcrushers, and two 6 flamers squads one w/ a herald. Then I add in my two soulgrinders and a bloodthirster. Sure a Khorne/Tzeentch army isn't competitive, but its fun to run up the board.
 

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I only 40k for fun, so all of my armies are built around a set backstory or theme.
Currently my Daemons in progress are mono-Tzeentch, but also include some converted 'counts as' units such as Firewyrms of Tzeentch (Beast of Nurgle rules) & Chagebringers (Plaguedrone rules).
The entire army is even modeled to represent the Space Wolves' enmity towards Tzeentch in particular, with bitz of dead Space Puppies littering my bases. Alongside them are also a few bitz of roasted Eldar and for my biggest, baddest dudes the odd dead Grey Knight!

My favourite unit in the entire army is:
Tzaar'Quaysh, The Altered One, Accursed Conjurer - Tzherald w/Locus of Change, Mutating Warpblade + Lesser reward, Lv3 psyker (1 Tizz + 2 Div)
'The Corusacting Host' - 18 Pink Horrors w/full command, Blasted Standard, Etherblade.

Not optimised in the least, but damn is it fun to see Horrors actually launching assaults and hitting things with S5 or S6 on occasion! (or else opponents re-thinking their own assaults due to S5/6 re-rolling attacks!)
And the Warpblade is awesome for beating down Sergeants and growing some Chaos Spawns!



I'd also like to expand out and add in roughly 1500 - 2000pts worth each of Khorne & Slaanesh, just to add even more options & story potential.

To this I'm looking to add a bunch of CSM allies, including a sizable contingent of the Oracles of Change, a couple squads of Thousand Sons, a few Alpha Legion infiltrators and a small band of Fallen Angels. (to annoy my die-hard DA buddy!)
 
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