Warhammer 40k Forum and Wargaming Forums banner
1 - 5 of 5 Posts

· DA GOLDEN WAAAGH
Joined
·
1,283 Posts
Discussion Starter · #1 ·
Heres another of the listed I cooked up for review, this one revolves around the idea of replacing Nobs in the boy’s mobs with meks, who all will mount up in the wagons. Along with the Mini Death star of a boss, mad dok grotsnik and the mega nobs in another wagon.
Basic idea as always with battlewagon mobs, rush up with some form of refused line, hit one part of the enemy line with as much force as can be mustered while grots baby sit some objective or just hide either or.





Orks: Codex (2014) (Combined Arms Detachment) (1751pts)

HQ (300pts)

Mad Dok Grotsnik, Da Painboss (160pts)

Warboss (140pts) Cybork Body, Gift: Da Lucky Stikk Mega Armour Kombi-weapon w/ Skorcha, Power Klaw

Elites (260pts)

Meganobz (260pts) Boss Meganob w/ Kombi- Skorcha, Meganob w/ Kombi- Skorcha, Meganob w/ Kombi- Skorcha

Battlewagon Red Paint Job, 2x Rokkit Launcha

Troops (551pts)

Boyz (172pts)Boss Nob Bosspole, Power Klaw, Shoota 18x Boy 18x Shoota

Boyz (172pts) Boss Nob Bosspole, Power Klaw, Shoota 18x Boy 18x Shoota

Boyz (172pts) Boss Nob Bosspole, Power Klaw, Shoota 18x Boy 18x Shoota

Gretchin (35pts) 10x Gretchin Runtherd Grabba stik

Fast Attack (280pts)

Warbuggies (105pts) Skorcha, Skorcha, Skorcha

Warbuggies (105pts) Skorcha, Skorcha, Skorcha

Warbuggies (70pts) Skorcha, Skorcha

Heavy Support (360pts)

Battlewagon (120pts) 2x Rokkit Launcha

Battlewagon (120pts) 2x Rokkit Launcha

Battlewagon (120pts) 2x Rokkit Launcha



These were all made on BattleScribe quite a decent app for writing up list on mobile, haven’t used the computer version much but seems to function quite well for you list building at home.
 

· Rattlehead
Joined
·
6,727 Posts
1. Not a huge fan of Grotsnik - FnP is great, Fearless even better, but if the Warboss is in the unit already for Ld9, I think I'd rather have the 3 extra Meganobz you could buy for the price of Grotsnik. Guy's pricey - I'd drop him down to a regular Painboy, and add two more Meganobz to the squad.

2. I'd be tempted to drop the Buggy squadrons and Grots, which would give you the points to get an extra Battlewagon full of Boyz which would also fulfil the requirement for the Blitz Brigade, which is *really* nice to have. I'd also try and fit a KFF Big Mek in there somewhere if I went down that route, but might not be feasible.

COMBINED ARMS DETACHMENT
HQ
Warboss in Mega Armour with the Lucky Stikk (goes with Boyz)
Painboy (goes with Meganobz)

ELITES
5 Meganobz

TROOPS
18 Boyz with Shootas and Nob with Power Klaw (Warboss goes here)
20 Boyz with Shootas and Nob with Power Klaw
20 Boyz with Shootas and Nob with Power Klaw
20 Boyz with Shootas and Nob with Power Klaw

HEAVY SUPPORT
2 Kannons with 1 Ammo Runt
2 Kannons with 1 Ammo Runt
2 Kannons with 1 Ammo Runt (token anti-tank, wasn't really sure what to use so Kannons are usually a safe bet)

BLITZ BRIGADE
Battlewagon with Reinforced Ram
Battlewagon with Reinforced Ram
Battlewagon with Reinforced Ram
Battlewagon with Reinforced Ram
Battlewagon with Reinforced Ram
 

· DA GOLDEN WAAAGH
Joined
·
1,283 Posts
Discussion Starter · #3 · (Edited)
Both buggies and grots i believe are some useful units but are just included in these lists for that extra utility they provide for certain situations.

As to grotsnilk I use him for more than the feelno pain, the fearless and the main one that I plan to use are his upgrade of Rampage to give D3 more attacks to each member of his unit if outnumbered so possibly a lot of strength 9 attacks.

though the idea for the blitz brigade is an interesting one to investigate for larger games.
 

· Premium Member
Joined
·
4,356 Posts
I like the list but I'm not sure about the skorcha buggies. I think their short range while deadly is limiting in what they can do. I think rokkits would be more flexible in the army and add punch maybe keep one or two buggies as skorchas.
 

· Registered
Joined
·
532 Posts
I don't know the Grotsnik rules so can't comment on him (potential rampage on that unit is pretty appealing though) but otherwise I really like it as a whole. A few different weapons on the warbuggies sounds like a good idea, weapons with more range because I imagine if I were playing this list I'd have two or three providing cover to the side/rear armour of battlewagons rather than getting as close as possible to shoot skorchas

I hope they make some new models for those really dated ork fast attack vehicles
 
1 - 5 of 5 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top