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Forever evading close combat with fast movement?

3402 Views 2 Replies 2 Participants Last post by  Jokerstyle
So recently and friend and I had a bloody battle, and at the end he basically had a somewhat large unit of infantry left, and I had a flying monster (daemon prince).

I'll attach a (poorly drawn) image to explain the issue.

So basically, I just moved to his flank and blasted him with magic templates. On his turn he couldn't charge be because I was out of the FoV. Rinse, latter, repeat.

Afterwards I've started wondering if this was really allowed. It just feels so cheesy. I've been trying to disprove myself, but it just seems that the only way to enter close combat is through charging, and that while charging allows a free 90 degree turn it still needs to be directed at something in your forward arc.

What am I missing?
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Harrying around a unit like that is one of the things Fast Cavalry are good at.

The counterbalance is that the FC unit is usually paying for the privilege in points and it doesn't work very well if your opponent supports his units with other units.

The only way to beat it with a single unit I can think of is if the attacked unit managed to get Random Movement; then they could turn to face and wander into melee.
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