Warhammer 40k Forum and Wargaming Forums banner
1 - 2 of 2 Posts

· Registered
Joined
·
3,700 Posts
do i know cast flickering fire at the three warp charge level or the two warp charge level? my hunch would be the two charge level, but I'm sure.

bonus question: are the horrors now able to run in the shooting phase?
You dispell if you have enough "success dice" (that is equal or superior to success dice at castin). so if you cast the 3rd level flcikering fire and score 4 success dice, then your opponent needs at least 4 success dispell dice to nullify it.

Plus, you can run in shooting phase as any psyker can now shoot with his weapon.
 

· Registered
Joined
·
3,700 Posts
I could have sworn that I read that Deny the Witch only needs enough successes to nullify enough of their successes to fail. In other Words, if I cast a WC3 spell, and get three successes, and you Deny 1, I no longer have the three successes I need....
that would be pretty drastic. i can't point you to the page (at work right now) but i can tell you that's not the way it works :)
EDIT: ninjaed
 
1 - 2 of 2 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top