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5,539 Posts
Apparently I should write army lists after getting up in the morning more often because I think I've finally found a list that I'm really happy with. :biggrin:
HQ: Librarian (1#, 110 pts)
1 Librarian @ 110 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour (Hand Flamer)
HQ: Librarian (1#, 110 pts)
1 Librarian @ 110 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour (Hand Flamer)
Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Bolt Pistol; Infernus Pistol x1)
Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Bolt Pistol; Infernus Pistol x1)
Troops: Assault Squad (6#, 195 pts)
3 Assault Squad @ 195 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Weapon x1)
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 195 pts)
3 Assault Squad @ 195 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Weapon x1)
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 195 pts)
3 Assault Squad @ 195 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Weapon x1)
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Tactical Squad (11#, 265 pts)
9 Tactical Squad @ 265 pts (Flamer; Missile Launcher; Rhino)
1 Sergeant (Melta Bombs; Bolter; Power Fist x1)
1 Rhino (Extra Armor)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Total Roster Cost: 1850
So the theme is a Razor-heavy medium to close ranged shooting army with some assault elements.
All told this list has 35 power armored infantry, four transports, two battle tanks and two Dreadnoughts which isn't half bad at this point level. Lots of people aren't down with the extra armor on the transports but I politely send a '
' in their general direction since that particular upgrade has saved my skin on many a time.
I'm mostly concerned about being out-assaulted by armies that do the whole assault thing better than I do (Space Wolves, certain Blood Angel builds, some Tyranid lists and so on) but I'm not sure where I can pick up more assaulty goodness without having to remove more than the Tactical Squad (who at the moment are there entirely to help me dislodge units hiding in cover). Been considering an assaulty Honor Guard in a Rhino, but we'll see.
Suggestions anybody?
Katie D
HQ: Librarian (1#, 110 pts)
1 Librarian @ 110 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour (Hand Flamer)
HQ: Librarian (1#, 110 pts)
1 Librarian @ 110 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour (Hand Flamer)
Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Bolt Pistol; Infernus Pistol x1)
Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Bolt Pistol; Infernus Pistol x1)
Troops: Assault Squad (6#, 195 pts)
3 Assault Squad @ 195 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Weapon x1)
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 195 pts)
3 Assault Squad @ 195 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Weapon x1)
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 195 pts)
3 Assault Squad @ 195 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Weapon x1)
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Tactical Squad (11#, 265 pts)
9 Tactical Squad @ 265 pts (Flamer; Missile Launcher; Rhino)
1 Sergeant (Melta Bombs; Bolter; Power Fist x1)
1 Rhino (Extra Armor)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Total Roster Cost: 1850
So the theme is a Razor-heavy medium to close ranged shooting army with some assault elements.
All told this list has 35 power armored infantry, four transports, two battle tanks and two Dreadnoughts which isn't half bad at this point level. Lots of people aren't down with the extra armor on the transports but I politely send a '
I'm mostly concerned about being out-assaulted by armies that do the whole assault thing better than I do (Space Wolves, certain Blood Angel builds, some Tyranid lists and so on) but I'm not sure where I can pick up more assaulty goodness without having to remove more than the Tactical Squad (who at the moment are there entirely to help me dislodge units hiding in cover). Been considering an assaulty Honor Guard in a Rhino, but we'll see.
Suggestions anybody?
Katie D