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Hey everybody. I've been flirting with the idea of using both jump pack equipped models and transport vehicles in the same list since I've done lists that go to one extreme or another.
1850 Pts - Blood Angels Roster
HQ: Reclusiarch (1#, 155 pts)
1 Reclusiarch @ 155 pts (...in Power Armour)
1 ...in Power Armour (Jump Pack)
HQ: Librarian (1#, 110 pts)
1 Librarian @ 110 pts (...in Power Armour; Shield of Sanguinius; Unleash Rage)
1 ...in Power Armour (Hand Flamer)
: Honour Guard (6#, 250 pts)
1 Honour Guard @ 250 pts (Blood Champion; Honour Guard; Honour Guard; Razorback)
1 Blood Champion
1 Sanguinary Novitiate
1 Honour Guard (Meltagun x1)
2 Honour Guard
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Assault Squad (9#, 220 pts)
6 Assault Squad @ 220 pts (Remove Jump Packs; Meltagun; Rhino)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Fist x1)
1 Rhino (Extra Armor; Searchlight)
Troops: Assault Squad (9#, 220 pts)
6 Assault Squad @ 220 pts (Remove Jump Packs; Meltagun; Rhino)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Fist x1)
1 Rhino (Extra Armor; Searchlight)
Troops: Assault Squad (10#, 250 pts)
7 Assault Squad @ 250 pts (Meltagun; Meltagun)
1 Assault Marine with Meltagun
1 Assault Marine with Meltagun
1 Sergeant (Infernus Pistol x1; Power Fist x1)
Fast Attack: Attack Bike Squad (2#, 100 pts)
2 Attack Bike Squad @ 100 pts (Multi-Melta x2)
Fast Attack: Attack Bike Squad (2#, 100 pts)
2 Attack Bike Squad @ 100 pts (Multi-Melta x2)
Elite: Sanguinary Priest (3#, 205 pts)
1 Sanguinary Priest @ 205 pts (Sanguinary Priest in Power Armour; Sanguinary Priest in Power Armour)
2 Sanguinary Priest in Power Armour (Power Sword)
1 Sanguinary Priest in Power Armour (Jump Pack)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Total Roster Cost: 1850
So the idea here is to move up the Rhinos and Razorbacks with the Assault Squad using the transports as cover. The three transports can use smoke launchers and the Librarian's Shield ability to hopefully survive the enemy's fire until I get close enough to assault. The jump pack equipped unit will probably be able to engage the enemy first, so the plan is to make them as tough as possible by including a Priest to protect them from shooting. The transport borne Assault Squads will try to help out in the next turn or go after other targets as the situation dictates while the Attack Bikes zoom after heavy tanks that need destroying while the Dreadnoughts shoot up transports and light vehicles. Every infantry squad has a Priest to keep the unit kicking for as long as possible and to grant them Furious Charge.
I'm planning on bringing this up against some fairly competitive lists (balanced Tyranids, Biker Space Marines, Sisters of Battle, Chaos, Tau and more) so please don't hold back. Tear this list apart!
Thanks!
Katie D
1850 Pts - Blood Angels Roster
HQ: Reclusiarch (1#, 155 pts)
1 Reclusiarch @ 155 pts (...in Power Armour)
1 ...in Power Armour (Jump Pack)
HQ: Librarian (1#, 110 pts)
1 Librarian @ 110 pts (...in Power Armour; Shield of Sanguinius; Unleash Rage)
1 ...in Power Armour (Hand Flamer)
: Honour Guard (6#, 250 pts)
1 Honour Guard @ 250 pts (Blood Champion; Honour Guard; Honour Guard; Razorback)
1 Blood Champion
1 Sanguinary Novitiate
1 Honour Guard (Meltagun x1)
2 Honour Guard
1 Razorback (Extra Armor; Twin Linked Assault Cannon)
Troops: Assault Squad (9#, 220 pts)
6 Assault Squad @ 220 pts (Remove Jump Packs; Meltagun; Rhino)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Fist x1)
1 Rhino (Extra Armor; Searchlight)
Troops: Assault Squad (9#, 220 pts)
6 Assault Squad @ 220 pts (Remove Jump Packs; Meltagun; Rhino)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Power Fist x1)
1 Rhino (Extra Armor; Searchlight)
Troops: Assault Squad (10#, 250 pts)
7 Assault Squad @ 250 pts (Meltagun; Meltagun)
1 Assault Marine with Meltagun
1 Assault Marine with Meltagun
1 Sergeant (Infernus Pistol x1; Power Fist x1)
Fast Attack: Attack Bike Squad (2#, 100 pts)
2 Attack Bike Squad @ 100 pts (Multi-Melta x2)
Fast Attack: Attack Bike Squad (2#, 100 pts)
2 Attack Bike Squad @ 100 pts (Multi-Melta x2)
Elite: Sanguinary Priest (3#, 205 pts)
1 Sanguinary Priest @ 205 pts (Sanguinary Priest in Power Armour; Sanguinary Priest in Power Armour)
2 Sanguinary Priest in Power Armour (Power Sword)
1 Sanguinary Priest in Power Armour (Jump Pack)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Heavy Support: Dreadnought (1#, 120 pts)
1 Dreadnought @ 120 pts (Twin Linked Autocannon; Twin Linked Autocannon)
Total Roster Cost: 1850
So the idea here is to move up the Rhinos and Razorbacks with the Assault Squad using the transports as cover. The three transports can use smoke launchers and the Librarian's Shield ability to hopefully survive the enemy's fire until I get close enough to assault. The jump pack equipped unit will probably be able to engage the enemy first, so the plan is to make them as tough as possible by including a Priest to protect them from shooting. The transport borne Assault Squads will try to help out in the next turn or go after other targets as the situation dictates while the Attack Bikes zoom after heavy tanks that need destroying while the Dreadnoughts shoot up transports and light vehicles. Every infantry squad has a Priest to keep the unit kicking for as long as possible and to grant them Furious Charge.
I'm planning on bringing this up against some fairly competitive lists (balanced Tyranids, Biker Space Marines, Sisters of Battle, Chaos, Tau and more) so please don't hold back. Tear this list apart!
Thanks!
Katie D