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3,700 Posts
List can be ok. Just a thing: the sorceror is walking alone. And he is just going to die.
Also, seems pretty useless in this list. I'd rather do this:
HQ
Chaos Lord, Bike, Power Sword, VoTLW - 105
FAST ATTACK
Helldrake w/ baleflamer - 170
3 Bikers, meltagun - 80
HEAVY SUPPORT
Vindicator w/ siege shield and combi bolter - 135
Vindicator w/ siege shield and combi bolter - 135
TROOPS
A)
x10 chaos marines w/ VOTLW, close combat weapons, 2 meltas, and power sword - 205
B)
x5 chaos marines w/ VOTLW, plasmagun- 95
TRANSPORTS
Rhino A, dirge caster - 40
Rhino B- 35
TOTAL - 1000 pts
This way you have an Hq that might actually do something and get some bodyguards. Also, lots of marines for static firing is not so good and giving a shooty unit a melee weapon is not going to help you a lot.
If you are not going to swap the sorceror, then reduce the Squad B) to 5 marines with a plasmagun and buy the sorceror the burning brand of Skalathrax.
Imo, the 3 bikers should stay anyway. they are just so flexible!
Also, seems pretty useless in this list. I'd rather do this:
HQ
Chaos Lord, Bike, Power Sword, VoTLW - 105
FAST ATTACK
Helldrake w/ baleflamer - 170
3 Bikers, meltagun - 80
HEAVY SUPPORT
Vindicator w/ siege shield and combi bolter - 135
Vindicator w/ siege shield and combi bolter - 135
TROOPS
A)
x10 chaos marines w/ VOTLW, close combat weapons, 2 meltas, and power sword - 205
B)
x5 chaos marines w/ VOTLW, plasmagun- 95
TRANSPORTS
Rhino A, dirge caster - 40
Rhino B- 35
TOTAL - 1000 pts
This way you have an Hq that might actually do something and get some bodyguards. Also, lots of marines for static firing is not so good and giving a shooty unit a melee weapon is not going to help you a lot.
If you are not going to swap the sorceror, then reduce the Squad B) to 5 marines with a plasmagun and buy the sorceror the burning brand of Skalathrax.
Imo, the 3 bikers should stay anyway. they are just so flexible!