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First 1500 pt List (non Competitive)

1136 Views 10 Replies 6 Participants Last post by  High Marshall Mendark
Hey guys,
would appreciate some feedback as I'm trying to figure out a decent list with the models I've got.

HQ - 221 Points
Archon (Infantry; Fleet; Independent Character; Agoniser; Close Combat Weapon; Combat Drug Dispenser; Shadow Field)
Grotesques x 6 (Feel No Pain*; Stupid; Terrifying Opponent)

HQ - 234 Points
Wych Dracite (Infantry; Fleet; Independent Character; Agoniser; Close Combat Weapon; Wych Weapons; Combat Drug Dispenser; Dodge)
Wych Retinue x 9 (Fleet; Combat Drugs; Wych Dodge; Close Combat Weapon; Splinter Pistol; Wych Weapons; Combat Drugs)
Succubus (Fleet; Combat Drugs; Wych Dodge; Close Combat Weapon; Poison Blades; Wych Weapons)

Elite - 203 Points
Wyches x 9 (Infantry; Close Combat Weapon; Fleet; Splinter Pistol; Wych Weapons; Combat Drugs; Dodge)
Succubus (Fleet; Combat Drugs; Wych Dodge; Close Combat Weapon; Poison Blades; Wych Weapons)
Raider (Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Disintegrator)

Heavy - 105 Points
Ravager (Vehicle (Skimmer, Fast, Open-topped); Dark Lance (x3))

Heavy - 170 Points
Scourges x 5 (Jump Infantry; Deep Strike; Fleet; Splinter Rifle; Dark Lance (x2); Splinter Cannon (x2))

Troops - 166 Points
Raider Squad x 9 (Infantry; Fleet; Blaster; Splinter Rifle (x7); Splinter Cannon)
Sybarite (Poison Blades; Splinter Rifle)
Raider (Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Disintegrator)

Troops - 166 Points
Raider Squad x 9 (Infantry; Fleet; Blaster; Splinter Rifle (x7); Splinter Cannon)
Sybarite (Poison Blades; Splinter Rifle)
Raider (Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Disintegrator)

Troops - 121 Points
Warrior Squad x 9 (Infantry; Fleet; Blaster (x2); Splinter Rifle (x5); Splinter Cannon (x2))
Sybarite (Poison Blades; Splinter Rifle)

Fast - 100 Points
Reaver Jet Bikes x 5 (Turbo-boosters; Splinter Pistol; Splinter Rifle (x4); Combat Drugs; Reaver Jetbike)

Total Points - 1486
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1 - 2 of 11 Posts
Your Hq will rarley win fights because grotesques are soeasy to kill in close combat. If a archon isnt in close combat i dont know what hes doing.

Scourges cost way more than a ravager and perform worse. They are a waste and a points sink. Save the points get a ravager over them. your paying 35+ points for a warrior with a big weapon and jump pack...not to mention he cant move and shoot that big weapon.
Incubi are a nice addition.....grotesques are silly if you ask me.

your bikes need blasters. They are anti tank really...they are your sucuide squad.

Not a fan of the close ranged weapon foot slogging warior squad. I dont see them as a threat....ever and can easly be delt with by most armies. drop the cannons and add 2 dark lances.

For your wych retinue give the succubus a agonizer. It just adds to that squads killing potential.....you will basicly have 2 powered weapons burried in that squad. One hitting at I7 and one at I6 and niether can be picked out.

The way it goes is this. Warriors get poision blades...Wyches and HQs(depending) get agonizers. If your going an HQ ona bike then give him a punisher/tormentor helm.

Hope this helps.
1 - 2 of 11 Posts
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