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Brother Captain Septimus of the Tank Hunting Corps
Profile-----Pts/Model-WS-BS-S--T-W-I--A-Ld--Sv
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Septimus----250-----5---5-4(5)-4-3--5--4-10--2+
Special Character: Septimus is a special character. He may be used in Tank Hunting Corps armies of 1,500 points or higher. You may not use any additional equipment from the armoury.
Equipment: Artificer Forged Melta-Bolter, Achromicus’ Holy Sword, Artificer Armour, Krak Grenades, Meltabombs, bionics, Terminator Honours (bonus in profile), Iron Halo.
SPECIAL RULES
Tank Hunting Veterans:
Septimus must go to battle accompanied by handpicked Tankhunting Veterans. The Command Squad must contain a sergeant, a Company Champion, and an apothecary. Two Space marines must carry either multi-meltas or meltaguns. The Squad also must have Krak and Frag Grenades. If a Razorback will accompany them to battle then you must use the twin linked lascannon option.
Rites of Battle: As a space marine commander.
Artificer Forged Melta-Bolter and Acromichus’ Holy Sword: The Artificer Forged Melta-Bolter counts as a Master Crafted Combi-Melta Gun, and if Septimus doesn’t move when he shoots the meltagun, then he receives an extra dice for Armour Penetration. Septimus’s great strength means that he can easily wield the Artificer Forged Melta-Bolter in one hand, therefore Septimus gains an extra attack as if he were holding a pistol. Acromichus’ Holy Sword is a master crafted Power Weapon.
Quick with Hand and Strong with Blade:
Septimus gets an extra close combat attack due to his speed and strength with the blade.
Tough Build:
Septimus can easily hold two handed weapons as if they were a pistol. All weapons count as pistols in close combat.
so, is it over powered (i personally think so)
PS sorry for all the lines, the forum wont let me post it witout them.
Profile-----Pts/Model-WS-BS-S--T-W-I--A-Ld--Sv
--------------------------------------------------------
Septimus----250-----5---5-4(5)-4-3--5--4-10--2+
Special Character: Septimus is a special character. He may be used in Tank Hunting Corps armies of 1,500 points or higher. You may not use any additional equipment from the armoury.
Equipment: Artificer Forged Melta-Bolter, Achromicus’ Holy Sword, Artificer Armour, Krak Grenades, Meltabombs, bionics, Terminator Honours (bonus in profile), Iron Halo.
SPECIAL RULES
Tank Hunting Veterans:
Septimus must go to battle accompanied by handpicked Tankhunting Veterans. The Command Squad must contain a sergeant, a Company Champion, and an apothecary. Two Space marines must carry either multi-meltas or meltaguns. The Squad also must have Krak and Frag Grenades. If a Razorback will accompany them to battle then you must use the twin linked lascannon option.
Rites of Battle: As a space marine commander.
Artificer Forged Melta-Bolter and Acromichus’ Holy Sword: The Artificer Forged Melta-Bolter counts as a Master Crafted Combi-Melta Gun, and if Septimus doesn’t move when he shoots the meltagun, then he receives an extra dice for Armour Penetration. Septimus’s great strength means that he can easily wield the Artificer Forged Melta-Bolter in one hand, therefore Septimus gains an extra attack as if he were holding a pistol. Acromichus’ Holy Sword is a master crafted Power Weapon.
Quick with Hand and Strong with Blade:
Septimus gets an extra close combat attack due to his speed and strength with the blade.
Tough Build:
Septimus can easily hold two handed weapons as if they were a pistol. All weapons count as pistols in close combat.
so, is it over powered (i personally think so)
PS sorry for all the lines, the forum wont let me post it witout them.