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i had a thought with fantasy models my opinion is they look more detailed and much much better than the 40k kits.

also fantasy has a bit better rules

and in a tournament when your playing 40k with your SM and you come up against blood angels what would be the story line.

these are all of my opinions about why i think fantasy is better than 40k do you guys disagree with me or agree with me
 

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I prefer 40k. Cos I prefer lasers and giant death machines to crossbows and sticks.
FW also prefers marines - look at the heresy range for some fantastic models.
I've never played fantasy - it doesn't really appeal to me, I like the setting of 40k first and foremost. Although I did hear a theory a while back that fantasy is actually on a planet in the maelstrom in 40k. Although I'm fairly confident that was crap, I liked the idea.
Imperial Forces do not always get on - if they have different objectives within a warzone, then its possible they could fight. For example, The Dark Angels vs The Black Templars in the ophidian gulf or the Flesh Tearers fighting the Sisters of battle. In the Blood Angels books, they even just had a chapter civil war so even Blood Angels vs Blood Angels is possible.
If you read up on 40k, you'll find a few more examples I'm sure.

I'm also fairly sure 40k is more popular than fantasy in general. Fantasy games always look like 'Ima move my block of men at your block of men' :laugh:

Edit:And your forum name is CommissarAiden - do they even have commissars in fantasy?
 

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WHF more popular than 40k?

It depends on your region I guess. But in general, no it's not. I myself prefer 40k because of the theme and modelling opportunities.

The game system while not necessarily superior to WHF, is far more easy to play and flows much quicker.
 

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Herald of The Warp
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Let's see.

i had a thought with fantasy models my opinion is they look more detailed and much much better than the 40k kits.
I dont necessarily agree. The newer WHFB models er really cool, but then again so are the newer 40K models. I guess it depends on the army - If we're talking Vampire counts I agree - If we talk Bretonnia, then I don't. I't s very subjective.

and in a tournament when your playing 40k with your SM and you come up against blood angels what would be the story line.
Either of the two SM chapters believe the other one is being corrupted by Chaos and share the same zealotry against each other. Neither has to be Chaos driven, but lack of communication and the conviction they share could be enough to set them off against each other.

Just an example. In all honesty, you can always find a way for two armies to clash - It's just up the imagination of the players.

these are all of my opinions about why i think fantasy is better than 40k do you guys disagree with me or agree with me
I disagree. I think both systems have their strengths and their flaws. It's all up to personal taste and how you prefer your wargaming. For example, I very much dislike the notion that every squad in WHFB has to be put in a little square tray and be moved around, where in 40K I can place the models as I see fit. But that's my personal opinion.

After all, that's what these games comes down to; personal taste and opinion.
 

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The start up costs in fantasy are way higher if you want to build up to the proscribed 3000pts it's ridiculous. Just look at the witch elves new box. €40 for a box of ten, but an optimum unit is 30, with a cauldron of blood thrown in(another €40). That's €160 for just one unit. I know other armies are cheaper, but the principle stands. I'm not saying 40k is cheap, far from it, but if you buy a box of marines or guardsmen you have a usable standalone unit.

To be honest, after 20 odd years of blowing all my spare cash on GW crack, I finally woke up and turned to other systems that, in some cases, let you get a workable, totally viable force on the table for less than €100, and in one case a total of €23. But you're young and enthusiastic. I won't pollute your thread with my old man bitterness.
 

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So long as you pace yourself and treat either WHF or 40k as the long term hobby they're both meant to be, expense isn't an issue.

If you're a moron who rushes in and buys a grand worth on your first go... well you earned that hunger and remorse didn't you? :laugh:
 

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So long as you pace yourself and treat either WHF or 40k as the long term hobby they're both meant to be, expense isn't an issue.

If you're a moron who rushes in and buys a grand worth on your first go... well you earned that hunger and remorse didn't you? :laugh:
lets face it We've all done that at least once. go buy the model we really want but can't quite afford.

I personally like bot game systems although my preference is clearly in 40K Each system provides good solid gameplay. I Have a lizard Man army (i might get some pics of it up when i actually decide to work on it.) but iv only had 2 games within the last 3 months and none for 10+ years prior to that.

Its also very region dependent as to where you live that determines who plays what. My FLGS is mainly 40K but in the last 3 months at least 4 players have moved into Fantasy ecause it provides more depth to them.
 

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So long as you pace yourself and treat either WHF or 40k as the long term hobby they're both meant to be, expense isn't an issue.

If you're a moron who rushes in and buys a grand worth on your first go... well you earned that hunger and remorse didn't you? :laugh:
When the warp spider exarch got released in 2nd, I walked 5 miles in snow to get to the shop to buy one. Halfway back I couldn't feel my feet and didn't have any money to use public transport :laugh:

Playing a game later that day, I teleported 36" and vortex grenaded my opponants new librarian.
Worth it.
 

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I personally prefer fantasy, but I think that's more because it is possible (albeit difficult) to win as Wood Elves against the more "competitive" armies, while as Blood Angels I get stomped almost instantly by hellturkies, taudar, and any small point value games. Against everyone else (barring other extreme cheeses) I can win, but it's difficult. Same as with woodies. As for the start up costs, I got my whole 2.5-3k WE army for $200-250 over a few months (thank you ebay!) while it's $66 for 10 assault marines, of which I have 30 with packs and 15-20 without. Although many of them are old models and were cheaper, fantasy is not inherently more expensive - spamming orc boys vs spamming, well, orc boys... they come out to about the same.
 

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One is no better than the other. The game play is different in each game. The newer models for most armies are pretty good, with a few exceptions.

Tournament play is a red herring for the lore as these are not meant to be narrative games. But with 10,000 years of history for most chapters its pretty easy to come up with reasons why one set of marines is set on beating the living daylight out of another. Anything considered 'evil' (Chaos, Necron and DE) need no justification to fight each other. Tau could be a splinter of the main stream philosophy (such as farsight), I mean it can't all be 'for the greater good' in just a large society. Eldar and Tyranid are probably the least likely to have internecine conflict.

WHF as has been said does have a far larger startup cost. This tends to lead to a more mature community and may put some younger players off. 40k is a more streamlined game with robots and tanks which obviously is going to attract more younger players.
 

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Eh, 8th edition ruined Fantasy for me (the core game; most of the army books are actually quite good; Vampires, for example). 6th edition in my eyes was the sweet spot. There were a few annoying rules here and there, but mostly, they made a solid improvement on 5th edition.

In 7th, it became a game of building lists to win. If you had the right list, it was near enough impossible to lose. If you brought the wrong army, it was near enough impossible to win. In 8th, however, it all became far more random. Rather than ability at the game being how you fixed it (like in 6th), everything was just on the roll of dice. Entire units would vanish because someone rolled two dice in a particular manner.

Other armies became utterly broken due to their ability to remove the randomness from the dice rolls.

It gets to the stage where my Elven Cavalry would fail to charge against a unit of Dwarven infantry, thanks to Snake eyes, only to see the Dwarfs charge 10".

I don't want to look back with rose tinted glasses, as there were always problems with it. However, the increase of gaming forums has increased the gamers to the availability of "power" using a collective intellect to locate good combinations. The increase in cost of units (that same Warp Spider Exarch would likely cost around £12 now, compared the £4 back in the day that you used to get); so people who spend their money obviously want the bang for the buck.



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I love the aesthetic of Fantasy, but the gameplay is boring as shit. You can watch one game of Fantasy and you've essentially seen every game of Fantasy played this edition. You bring an infantry Horde, put a level 4 and a Battle Standard in it, then grind into your opponent's infantry horde with level 4 and BSB. I tried to escape from the absolute stagnation by playing a more unusual army, Ogre Kingdoms, but they're exactly the same as everyone else. Giant blocks of cheap infantry, Level 4 spellcaster, BSB, war machines. All those awesome-looking Fantasy models, the monsters and stuff? Yeah, you're never going to use it, because it will get hit by a cannon and die horribly, and can't fight half as well as a block of infantry. Cavalry, skirmishers, monsters - they all make Fantasy look varied to an outsider, but they're just a ruse of models to hide the very simple game of 'let's sit here with 50 guys on each side and roll dice for four hours'.

Lore of Death is hands down the best lore (not counting Shadow, which broke the meter when I tried to gauge how stupidly strong it is). Not because it's all that great, but because you can snipe the Battle Standard. Break the Battle Standard, and the game becomes about a thousand million times more fun and interesting because there's a whole new section of rules that deal with people leaving the twenty-four-hour-slugfest of combat. Oh, and it has one of the scary wipe spells, which saves you wearing away the bones in your wrist because you're still rolling for the combat that started when 8th edition came out.
 

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I prefer fantasy. Mind you, 8th edition ruined everything, but that's why I still play 6th. It is not like you are forced to play 8th because a new rulesset came out. I'm also homebrewing a hybridized 6th/7th ruleset to smooth out some of the kinks in 6th that were fixed in 7th.
While in 8th all of the tactics are gone, I believe fantasy was somewhat more tactical than 40k in 6th/7th. Everything came down to movement. Setting up the right charges, carefully moving into flanking positions, marchblocking with scouts/flyers... I think (at least back then) it had more to it then 40k. There's something about manouvring a block of infantry that there isn't with a squad of space marines.
What I also really like about fantasy is kitting out your heroes with magic items to fit specific roles and having some surprises in store other then "I give him this gun".
I am however, building a small army of Space Orks and have enjoyed a nifty game of Kill Team. I don't think 40k is bad at all, especially comparing the current editions. Then 40k wins hands down.

Models wise, at the moment I'm kinda bored of space marines. 6 of the 40k armies are space marines, not counting Sisters of battle who are kinda space mariney as well. While they're all different, they're also kinda the same. I've also never really had an interest in giant robots and tanks, so that's probably why I started with fantasy in the first place. I must admit though, some of the 40k models are quite stunning. The new fantasy models; while some are quite beautiful, many are truly stupid. The really expensive kits came with 8th edition. I prefer 7th ed models and 6th ed prices.

(And probably older edition prices even more)
 

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Thordis
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I prefer 6th ed prices.

(And probably older edition prices even more)
that is probably the greatest thing people from both systems have in common these days :grin: and I quite agree,

personaly I prefer 40.000 I'm just more of a science fiction person then a fantasy person. tho I always thought about making a dwarf army for Fantasy, I have been shelving that idea for a while because of a lack of a local fantasy community
 

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Fantasy is the game I'm better at, it's a little more tactical and hols my attention better.

but 40k is the one everyone else played.
 
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