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Playing my first game against S&V tomorrow, and likely a pair of agressors. I was thinking a bumpy oicunn and some ties to block. I really have no idea what i need to do to counter the IG2000s.
 

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So i found locals to play with and am getting games in finally, and I have to say, i freaking love this game! As i read somewhere, lists are important but how you fly is key enough that you can't say who will win based on list alone. I feel like in every game i have a shot at a win.

So my first game against scum was in the end versus Kath and two HWKs. Kath had opportunist, so rear arc shots were brutal, and some other upgrades, one hwk was Palob with i think a blaster turret and elusiveness? And the other hwk was a basice spice runner with an ion turrent and greedo, which is mean!

I ran a bumpy Oicunn decimator plus howlrunner and two academy pilots. I won, just through in no small part because Kath flew off the map! Still Oicunn wrecked the day for the hwks, the stress meant no focus for Palob to use to shoot the blaster turret and not only did i bump them, but they kept bumping me too so no actions. Oicunn died at the end but the ties mopped up the HWKs, and Oicunn suffered badly from getting the crit card that gives a damage when you hit someone!

Last night i played as Scum for the first time, 3x Y wing with BTL-a4, ion turret and unhinged astro. Paired with Palob with moldy title, autoblaster and recon specialist. Went against a naaaasty vader with Tie X/1 and advanced targetting computer proxied plus calculation. Then along with it Howlrunner and Dark curse both with stealth devices, backstabber and an academy.

That vader build is beyond mean, if you have a lock, easy to do with vader you add a crit plus change a focus to a crit, and you can still take an evade for defence. However the ions are pretty brutal. Two attacks per Y in range two meant i rolled a lot of dice, and it eats up focuses and evades. If you ion you know where they will be next turn and can set up to do it again. Palob with autoblaster worked great as a finisher, and the huge focus pool helped a lot, plus the ions meant i often knew where to set up to be in range one. On the Ys the unhinged is also great, I know people liek the r4 agromech on them but in this list, the cheaper unhinged gives points for Palob to give a different threat, plus hard three green turns are great (normal red for a Y) and even a 4k followed by a full range of 3 moves to clear stress is quite maneuverable. I also noticed that being stressed was not a huge deal for the Ys, they have plenty of health and in the end I got two attacks in arc, so i didn't miss the focus or target lock too much the turns i was stressed, they were bonuses rather than required turn to turn.

All told, I am loving scum, they are super-fun in how they play.
 

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While I sort of agree with you on paper... I think you should try the btl title before you write it off :).

I flew this http://xwing-builder.co.uk/view/210788/palobandtheys

With three of them, and Palob with his autoblaster turret, i did not have problems keeping _someone_ in arc. You want to focus fire anyway and as soon as anyone takes an ion then you got them and can pile on the hurt. Yes it is only two dice for the regular attack, but with ion you can set up to be in range 1 more often than normal, and if i manage to shoot with them all in a turn it is six extra attack dice across the three Y's. If nothing else they strip focus and evades off of enemies, and i knocked some stealth devices off too.

As I said I faced 4 Ties plus a fat Vader, and of course they could outfly me in one sense, but green threes made a difference and even if i get outflown, i have more health to play with. Lastly placing asteroids centrally makes sense as I don't need to fly my Ys in formation, just keep them in the area of the enemy. My goal was generally ion one ship a turn then savage it.

And on the Firesprays, yeah i played against a Kath with K4, and I tell you, range one rear arc target locked shots with opportunist... 5 attack dices is extremely brutal.
 
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