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Before getting too detailed about armies and points, it might be worth considering exactly what you want to teach him.
I work in education and training. First you want to write a few learning objectives and pick the forces based on that.
I don't know how capable he is, so I'd probably start with 2 units per side with no cover. Then work my way up adding cover, new weapon types, new special rules, new scenarios, etc. and building up the complexity.
He will need to be able to consider all of these different factors and variables before he can compete effectively.
I work in education and training. First you want to write a few learning objectives and pick the forces based on that.
I don't know how capable he is, so I'd probably start with 2 units per side with no cover. Then work my way up adding cover, new weapon types, new special rules, new scenarios, etc. and building up the complexity.
He will need to be able to consider all of these different factors and variables before he can compete effectively.