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Discussion Starter · #1 ·
Its in the name. I'm finally growing my tau into an actual army, the staple of which are always crisis suits but I was wandering what people found as the most effective way to run them? I'm mainly looking for weapon loathe actual model needs them to be put together, but general combos that you find work well would also be useful.

Generally I've noticed that asside from the riptide and the Hammerhead, low AP stuff is fairly hard to come by, and where it is available, is definitely not the most efficient way of running them (see rail rifles on pathfinders). As a result I'v generally though fusion blasters and plasma rifles are the way to go, but do I just take the one weapon on the suit? or 2? and if 2 a mix of both? Or two of the same?

Crisis suits seems to be the most customisable units in the entire game and seem effective at pretty much anything, which actually makes it quite hard to figure out what they are best at in an army.

SO simply how do you take you crisis suits and why?
 

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Discussion Starter · #3 ·
Fair, I guess I'm still reeling from the old cron days of not knowing how to efficiently deal with 2+ armour, so now I have acsess to fairly widespread AP2 I think its amazing. Buffmander while incredible seems like a pretty expensive model though with all the upgrades, is it really worth that many points?
 

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Discussion Starter · #5 ·
True I hadn't htought of it like that. I think its purely because its that man upgrades it feels like loads even though points wise isn't *that* much for an HQ
 
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