this is the list i will be taking tomorrow against a skaven army hope it works 
Lord: - (505)
Arch Lector of Sigmar (215 points)
+1 hammer
heavy armour
sheild
wyrmslayer sword
aldreds casket of sorcery
helm of the ratslayer
wizard lord (290 points)
level 4
warhorse
rod of power
armour of tarnus
Heroes: - (406)
captain of the empire (100 points)
bsb
Armour of Meteoric Iron
captain of the empire (71 points)
heavy armour
shield
sword of battle
battle wizard (150 points)
lvl 2
dispell scroll
dragon bow
master engineer (85 points)
hochland long rifle
Core: - (975)
25 Swordsmen (275 points)
Full Command
Detachments
10 Halbediers
10 Halbediers
40 Spearmen (420 points)
Shields
Full Command
Detachments
10 handgunners
10 handgunners
10 archers(80 points)
20 flagellants (200 points)
Special: - (389)
Great Cannon (100 points)
Great Cannon (100 points)
Mortar (75 points)
5 pistoliers (114 points)
Outrider w/ repeater pistol
Musician
Rare:225
Hellblaster (110 points)
hellstorm (115)
(2500)
basic plan is the block of spearman will defend the main section of my artillery (mortar and hellstorm) and the captain will go with this block to hold the line and give a bit more power
the arch lector and bsb go with my swordsman they will be there to give ld and rerolls or go hunting for any enemy magic casters whose spells are being a nuisance
master engineer will either go with a cannon or the mortar not decided which
the wizard lord goes with the pistoliers to give him some run around blasting fireballs and other burny mayhem around the back of the board and the lvl 2 wizard goes with the archers to defend the back of my gunline
flagellants tarpit as usual
and cannons make things go boom any questions?
cheers for the time all c&c welcome
Lord: - (505)
Arch Lector of Sigmar (215 points)
+1 hammer
heavy armour
sheild
wyrmslayer sword
aldreds casket of sorcery
helm of the ratslayer
wizard lord (290 points)
level 4
warhorse
rod of power
armour of tarnus
Heroes: - (406)
captain of the empire (100 points)
bsb
Armour of Meteoric Iron
captain of the empire (71 points)
heavy armour
shield
sword of battle
battle wizard (150 points)
lvl 2
dispell scroll
dragon bow
master engineer (85 points)
hochland long rifle
Core: - (975)
25 Swordsmen (275 points)
Full Command
Detachments
10 Halbediers
10 Halbediers
40 Spearmen (420 points)
Shields
Full Command
Detachments
10 handgunners
10 handgunners
10 archers(80 points)
20 flagellants (200 points)
Special: - (389)
Great Cannon (100 points)
Great Cannon (100 points)
Mortar (75 points)
5 pistoliers (114 points)
Outrider w/ repeater pistol
Musician
Rare:225
Hellblaster (110 points)
hellstorm (115)
(2500)
basic plan is the block of spearman will defend the main section of my artillery (mortar and hellstorm) and the captain will go with this block to hold the line and give a bit more power
the arch lector and bsb go with my swordsman they will be there to give ld and rerolls or go hunting for any enemy magic casters whose spells are being a nuisance
master engineer will either go with a cannon or the mortar not decided which
the wizard lord goes with the pistoliers to give him some run around blasting fireballs and other burny mayhem around the back of the board and the lvl 2 wizard goes with the archers to defend the back of my gunline
flagellants tarpit as usual
and cannons make things go boom any questions?
cheers for the time all c&c welcome