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Discussion Starter · #1 ·
Hey there fellow Wargamers!


I've recently played against some Eldar, and I've found I enjoy their look!

So, I'm just mentally playing around w/ a list...


I have some broad strokes - things I know I wanna do.

However, I really know nothing else of Eldar.


So, here is what I want and have as an idea


Eldar, single force org
2500 pts

HQ:
Wraithseer
Spiritseer

Troops
Wrathgauards
Wraithblades
(how many, how equipped - I am lost >.>)

Fast:
2 (3?) Hemlock Wraithfighters

Heavy
x2 Wraithlords
x1 Wraithknight


So yeah "Wraith" is the flavor of the day.
I really like the combo of Wraithseer and Spiritseer, but like everything else I'm not sure how to gear them up.

This is largely a thought experiment. But I'd LOVE to hear your thoughts, comments, etc.

I'd also be open to Iyanden if you think it would help - but I know that book even less.


Thank you!
- Hammerman
 

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If you want Wraiths, I definitely recommend Iyanden, otherwise its almost pointless. The regular Eldar codex does not have a "wraithseer" the spiritseer is a "wraithseer", I know wraithseer's exist, but maybe its in Iyanden. I know they have IA ones. . Units of 5 wraithguard are about 160 points for 5, so if you want ONLY wraithguard as your scoring choice, and for 2500 points one traditionally needs 5 solid scoring choices, that is somewhere in the realm of 25-40 wraithguard.

Honestly, its not a competitive list, but wraithknights are fun. I have a friend who runs 3 and it is a blast.
 

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Im running a similar list. Here is what I recommend.

Hq
Farseer bel anath (forge world)
Wraithseer
Spirit seer

Troops five squads of 10x wraithblades, all with axe and shield.

Heavy
Wraithknight
Wraithlord
2x bright lances
Wraithlord
2x bright lances

Pick one squad of wraith blades
Add in the spirit seer and the farseer. Roll runes of battle for spirit seer and keep the powers that farseer bel anath has. ( fortune, mind war and eldritch storm)
This coupled with a the wraithseers feel no pain will give one squad a possible 2+ save rerollable and 4+ rerollable invulnerable save, also an 4+ fnp. It's a super unit. That 2500 on the dot.
 

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You could also drop one squad of wraithblades to give every other squad a spirit seer and have 110 points to spare. Maybe another wraith lord.
 

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Discussion Starter · #5 ·
Hello everyone!

I've heard a lot of suggestions, been given a lot of free advice.

Here is a list that has come together.
its 3K - and very... first draft.

So please, let me know what you think and all that.

Iyanden Roster
3000 pts
Single Force Org.

WraithKnight [HQ] w/ 2 Heavy Wraith Cannons, Scatter Laser, and Star Cannon.
+ SpiritSeer w/ Pistol, Staff, The Wraithforge Stone (Runes of Battle)
This team is pretty simple- the HQ, and the dude that heals him. They will stay near the other big walkers, and lay down some pretty good damage.

Speaking of which:

WraithSeer w/ D-Cannon
He is here to deliver unto us, the "big walkers" Psychic Powers. (Invisible things? yes please)

WraithLord w/ 2 Shuriken Catapults, 2 Shuriken Cannons & Ghost Glaive
WraithLord w/ 2 Flamers, Ghostlaive, Bright Lance and Scatter Laser
These two are different, to cover two different bases and stratagies.

Aegis Defense Line w/ Quad Gun
+ 10 Fire Dragons
Here is a nice unit. They're short ranged, but have the Aegis to keep behind to start. After that, they can move around w/ fleet.

5 WraithGuard w/ D-Scythe
+ SpirtSeer w/ Pistol, The Celestial Lance
+ Wave Serpant w/ TL-Bright Lance, TL Shuriken Catapults, Spirit Stones, Holo-Fields and Vectored Engines
This is the tank-busting, high-armor-eliminating group.

5 WraithGuard w/ D-Scythe
+ SpiritSeer w/ Pistol, Staff, and Spear of Teuthlas
+ Wave Serpant w/ TL-StarCannons, TL Shuriken Catapults, Holo-Fields and Vectored Engines
A bit more aggressive, "Threat Manager" group.

5 WraithGuard w/ WraithCannons
SpiritSeer w/ Pistol, Staff, and Guardian Helm
+ Wave Serpant w/ TL-Shirken Cannons, Shuriken Cannon, Holo-Fields, Crystal Targeting Matrix and Star Engines Engines.
This group runs in fast, gets a shot off, and then unloads a nice bit of firepower from inside.

WraithBlades w/ GhostSwords
+ SpiritSeer w/ Pistol and Soulshrive
+ Wave Serpant w/ TL-Scatter lasers, TL Shuriken Catapults, Holo-Fields and Star Engines Engines.
This is a fast moving melee unit. I kept the swords for their multiple attacks and higher initiative.



Well, that's it for now.
As always, open to suggestion, assistance, and constructive criticism.
Thank you!
- Hammerman
 

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Fire dragons have a 12inch melta gun. This means they're going to be out of range for most of the battle. Also it makes no sense for them to stay back when their job is to move forward and take out tanks and monstrous creatures. Also 10 fire dragons are over kill. A tank will die to 6 melta guns at most. If you want to leave a unit behind pick dark reapers. They have 48inch guns which allows them to shoot across the table all the time and they can deal with infantry and tanks with upgrades.
 

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Ok I'm guessing your using the iyanden codex which is a good idea when using wraith unit. Couple things though. At 3000 points you really need to go couple force organization. Also a wraithknight can be your warlord but he doesn't count as a hq. Spiritseers can't join wraithknights either. They're a monstrous creature. In my opinion the best way and more or less the only way u should run a Waveserpent is with scatterlasers. Also forget about upgrades like crystal targeting matrixs. Way too dear for what it does. Also a spirit seer can't be armed with the celestial lance unless he has a jetbike which he can't get , so he can't have it equipped. Also if your going tank hunting with wraithguard, use cannons not flamers.
 

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Also, 4x 5 man troop choices in 3000 points is simply not enough scoring. A similar amount of points can just focus down your troops and win by default.
 

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What i would do is drop all spirit seer equipment except the wraithforge stone. Thats a squad of guardians for you there. Then drop all upgrades from the waveserpents except their guns and holofields and the cannon. That's another guardian squad. Also drop the extra weapons on the wraithknight, leave him stock. That's another 40 points, so support weapons for guardians there.
 

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Discussion Starter · #12 ·
Okay so- another day, another round of suggestions, etc.

Eldar - Iyanden
2500 points (again)

"Team Big Walkers" (Not actually a team, but they'll be working in close proximity)
WraithKnight [Warlord] w/ 2 Heavy Wraithcannon
WraithSeer w/ D-Cannon
x2 WraithLord w/ 2 Flamers, Bright Lance & Scatter Laser
plus a SpirtSeer w/ Pistol, Staff & The Wraithforge Stone

x2 WraithGuard (x5 bodies) w/ D-Scythes
+ WraithSeer w/ Pistol, Staff & Runes of Battle
+ Waveserpant w/ TL Scatter Lasers, TL Shuriken Catapults, Ghostwalk Matrix, Holo-Fields

WraithGuard (x5 bodies) w/ WraithCannons
+ WraithSeer w/ Pistol, Staff & Runes of Battle
+ Waveserpant w/ TL BrightLance, TL Shuriken Catapults, Ghostwalk Matrix, Holo-Fields

WraithBlades (x5 Bodies) w/ GhostAxe & Force Shield
+ WraithSeer w/ Pistol, Staff & Spirit Stone of Anath'lan (Runes of Battle)
+ Waveserpant w/ TL StarCannons, TL Shuriken Catapults, Ghostwalk Matrix, Holo-Fields


So, the idea is to move the tanks up w/ their cargo. The two identical going after objectives, while the two non-identical go after higher priority targets.

Interspersed is Team Big Walker, which will babysit and range-support those who need. The spirit-seer will hang back nearby to keep the team in good shape.
 

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Ok a lot better but here's a few things. Drop the ghostwalk matrixs on the wave serpents and switch them with cannon for more firepower. Also wraithblades are nice but they cant assault out of their transport so it means they be stuck for a turn. So if your enemy has any sence he kill them straight. Id recommend you go with another squad of wraithguard with cannon. I prefere my waveserpent with scatter lasers, so you can twinlink everything but that's up to you. Also dont leave that spirit seer by himself he's and easy first blood, put him in a squad to soak up wounds.
 

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Discussion Starter · #14 ·
Or-
Do you think I should nix the WaveSerpant for the WraithBlades, get 5 more Wraith Blades drop the Spirit Stone - and move the WraithForge Stone Spirit Seer into the Wraith Blade group - have them protect that seer, while she stays close enough to the WraithLords and WraithKnight to heal them?
 

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How do you feel about allies? Dark Eldar make great Eldar allies.
Dark eldar wouldn't really benefit this list. They're better used in footlists.

That's not a bad idea but give them axes and shield for better survivability. Just make sure your giving them feel no pain from the wraithseer.
 
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