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Right. My own gaming group has ruled that the Doom doesn't hurt units in transports but I was recently playing a game where we decided we would use the Adepticrap FAQ answer to see if it made much difference to our game, seeing as they have an inordinate influence on the seemingly lazy GW Faq'ers.

So the Doom doesn't fly Ryanair (didn't deviate massively from intended target) and does his thing on 2 units in tanks.

Adepticon says I get a 4+ cover being in a transport so I said I would go to ground to make it a 3+. We argued for a while before dicing off and I could go to ground inside my tank. He killed a few and the tank they were in (not gone to ground) drove off.

After the game we were wondering about this evil piece of rules lawyering on my part. There's nothing on pg 28 that says you can't do it from inside a tank but that's probably because there's nothing else that hits units in tanks if you're not playing with the Adepticon rules.

As GW haven't put out a FAQ but often follow the answers put out by this crowd I'm wondering how people will treat this. Hopefully GW will see sense and not go with it but if it does lazily follow rather than lead, how would you play the above example?
 

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I'm a bit lost here, you probably can cast cast doom on an enemy unit (i'm too lazy to search this one out) but as nobody else can shoot at him nobody can get a re-roll to wound, therefore no point.

What have I missed?
 

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Well, fluffvise it makes little sense to G2G in a transport. But there is nothing saying you can't. The problem is then what consequences it should have on the embarked units. Or just the fact that it's totally irrelevant as the Doom has no functional rules. No matter what adepticon rules it's about as useful as barf in a bag since it's not official (unless youre playing at adepticon).

I suggest you make your own rulings instead. They are as good an interpretation as everyone else's and we won't get yet another mile long thread discussing the rules of a unit that makes little sense.

Curse you Cruddace! Curse you all the way to hell!
 

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I'm still lost sorry,

Since when could you shoot at a unit in a transport? I understand some psychic powers blur the lines but as far as i'm aware you can't shoot at passengers with any weapon system.
 

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Since when could you shoot at a unit in a transport? I understand some psychic powers blur the lines but as far as i'm aware you can't shoot at passengers with any weapon system.
Hearby declares the beginning of another Doom vs Transport thread!!!

*Wonders how fast DeathKlokk will lock it down*
 

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Please don't make us reanimate this abomination of a rules argument.

It's the Doom of Malantai from the nid dex we are talking about.
Say hallo to the worst written rules by the worst writer in the history of writing.
 

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I am lost as well. I can't think of any instance when you can shoot at models inside a transport. They aren't really on the board, they are in the "transport dimension" inside their vehicle, until they leave the vehicle (through force or choice) they can't be touched.
 

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Well, the Doom doesn't shoot, target or use a psychic power. And another effect in the codex specifically state it works on embarked units. So there is a debate, but not one with a definitive answer. As such I will refer to my own suggestion:
Again, make up your own faq to avoid endless and ultimately pointless arguments.
 

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The Debate is Nid players saying we kill evryone around Doom, even those in Transports. the Non Nid Players say, I get Cover Says and Transports shouldnt be touch, period.

As for the Going to Ground is fukin awsome. If Adepta Crap want to make a 4+ Cover save for those in Transports, then G2G is pefectly legal, as it adds +1 to your Cover save. Good on you. Doom is retarded.
 

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You can get a 4+ cover save from a fucking tree! Surely an armoured vehicle has more armour than a suit of Terminator armour? Therefore you should get at least a 2+ cover save!
 

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We've been here before. I hate Adepticrap and am tossing out that when I get to run our next tournament come August. While neither myself nor Adepticon have cognitive authority over the rules, I will hope my position is stronger on the basis that they had to make up rules for how it affects units within a transport. At my event, it simply won't, partially because it does not explicitly state that it does, and even if it did we must make up rules for a part of the game that is a cognitive gap. I'll also state that if the rules do not say you can do a thing, then you cannot. Like Blood Angels using Land Raiders as Troop transports on the basis of what the rule states. Far from perfect, but I'm not the guy saying Hive Tyrants have IC status without being ICs.

My two cents. I've written a couple articles on using logic for understanding rules arguments. If you'd like the link I can send it to you. I'll probably do one for Doom sometime soon anyway.
 

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ARRRRRRRGH!

I swear to GOD I'm gonna pistolwhip the next guy to start a Doom thread!!!

Wait for the FAQ, it is a pointless debate over horrendously written rules.
 
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