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12 Posts
HQ
Demon Prince - 205
Mark of Tzeench
Warptime
Wind of chaos
Wings
(yes I understand lash princes are better but I'm trying to go themed with black legion and I've modled the hell out of this prince to give him a large dragonfaced hand to breathe warp fire from, wings and a bird head so I can't really change it :grin
Troops
Chaos Space Marines x10 - 190
Icon of Chaos Glory
Plasma gun x2
Khorn Berserkersx8 - 258
Skull Champion w/ Power fist and personal icon
Rhino w/ Combi-melta
Thousand Sons x6 - 273
Sorcerer w/ Bolt of change and personal icon
Lesser daemon x8 - 104
Lesser daemons x8 - 104
Elites
Chosen x9 - 237
Melta Gun x2
Flamer x2
Aspiring champion with powerfist
Icon of chaos glory
Heavy support
Defiler - 150
Defiler - 150
Obliterator x1 - 75
I know obliterators are best taken as a pair but I thought maybe using it as a deepstrike to take out the rear of a tank with either a twin linked melta or multi melta and from there it can die because it just paid for itself. I've been running a single defiler for a while and it seems like people like to kill it first turn with whatever they can, however it's much more difficult to kill two in one turn.
For the elites I used to outflank them in a rhino but I've just had too many games where they end up on the board turn 5
so I'm thinking about just infiltrating them and getting my daemons in that much closer on turn 2/3. If that means I should change up their special weapons then I'm more than open to suggestions.
For the troops I think the daemons are awesome for their low price since they can charge on the deepstrike for their points (13 per :grin
. The Thousand sons are my MeQ killers or objective campers, khorn berserkers are obvious, and the regular marines are just kinda. . . .there (had 'em built them and thought they weren't so bad considering they're decent in CC and the plasma guns tend to fend off termies/light vehicles).
So there it is!! Please help and let me know what yall think I'll have problems with. Thanks in advance! :wink:
Demon Prince - 205
Mark of Tzeench
Warptime
Wind of chaos
Wings
(yes I understand lash princes are better but I'm trying to go themed with black legion and I've modled the hell out of this prince to give him a large dragonfaced hand to breathe warp fire from, wings and a bird head so I can't really change it :grin
Troops
Chaos Space Marines x10 - 190
Icon of Chaos Glory
Plasma gun x2
Khorn Berserkersx8 - 258
Skull Champion w/ Power fist and personal icon
Rhino w/ Combi-melta
Thousand Sons x6 - 273
Sorcerer w/ Bolt of change and personal icon
Lesser daemon x8 - 104
Lesser daemons x8 - 104
Elites
Chosen x9 - 237
Melta Gun x2
Flamer x2
Aspiring champion with powerfist
Icon of chaos glory
Heavy support
Defiler - 150
Defiler - 150
Obliterator x1 - 75
I know obliterators are best taken as a pair but I thought maybe using it as a deepstrike to take out the rear of a tank with either a twin linked melta or multi melta and from there it can die because it just paid for itself. I've been running a single defiler for a while and it seems like people like to kill it first turn with whatever they can, however it's much more difficult to kill two in one turn.
For the elites I used to outflank them in a rhino but I've just had too many games where they end up on the board turn 5
For the troops I think the daemons are awesome for their low price since they can charge on the deepstrike for their points (13 per :grin
So there it is!! Please help and let me know what yall think I'll have problems with. Thanks in advance! :wink: