How about orks krak stikkbomz (sorry no codex) they use 1d6 x 2 plus strength. That's only one dice but apparently its been covered and don't get the x 2.
Knickers!!
Knickers!!
My codex does not say this at all!I was looking at the codex when I wrote it "any weapon attacking the Monolith will roll for armour penetration using its unaugmented strength and a single D6 no matter what"
Even if we could forgive the random use of the word "unaugmented" the rule clearly covers the strength and penetration of the weapon not the bearer. The basic strength of a powerfist carried by a marine for example is 8!TYRANIDS said:i will qoute half the passage i got my codex bout 3 months ago on christams so
"Similiarly, weapons that get aditional Armour Penetration dice (such as chainfists, monsterouscreatures or melta weapons) do not get the xtra dice against the monolith. Ordanence weapons still roll 2d6 Armour Penetration and select the highest score.In practice, any weapon attacking the monlith will roll for Armour Penetration using its unaugmented strength and a single d6 no matter what.
also the powerfists double users strengt is augmented so you would only be using str4 or str 5 powerfists against the model however its users weapon so furious charge and toxin sacs would still be still fine as they add to the models profile unlike the powerfist wich uses double the models strength a.k.a augmented
Just plain wrong (IMO) the WEAPONS BASIC strength is the USERS STRENGTH doubled. For a marine this means the basic strength is 8. This is not augmented in any way. (the user is).TYRANIDS said:yes however it is users stregth times two wich makes it augmented so that means they would only use the bearers stregth as any other weapon would weapons such as venom cannons would not recive the +2 strength