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Different print runs of a Codex.

5513 Views 52 Replies 12 Participants Last post by  don_mondo
Just had a chat with TYRANIDS the Living Metal rule on the Monolith and it seems that we have different things printed in our Codex.
(I now know that his is the newer one.)

Tyranids wrote:

I was looking at the codex when I wrote it "any weapon attacking the Monolith will roll for armour penetration using its unaugmented strength and a single D6 no matter what"
My codex does not say this at all!


It is fairly common fo GW to edit a later print run of a Codex without saying they have which can cause some annoying and un-needed auguments and disscusions.

If you have spotted any of these list them here so that we can all save time and much angst.

EDIT Please Do not quote whole passages of your Codex as this is against the old Copyright laws
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I personally do not expect to have to buy multiple copies of each codex per edition of the game and the problem with that is GW do not recall the edited versions from their shops ( or the poor old independent traders) when they issue a new one anyway. (They should print "revised and the date in different print runs like any real publishing house would.)
This means that it can be pot luck as to how old your 'new' codex actually is. (my mate bought a Chaos one two months ago And it still had T5 oblits in it! :? .)

Classic GW "Oh we messed it up, ho hum we will just get the players to shell out for another one" attitude. You don't per-chance work for them Dakari-mane?

Right I think I best go and get my tablets. :lol: :lol:
Uberschveinen typed:

It's called a telegram. I'd've thought most people would have heard of them at one point in their lives.
LOL I must be one of the older UK members of this site and I have never seen one apart from in movies older than me.
I think they stopped them here in the later 1960s. :lol:
BUT STOP WHOS STOP ACTUALLY STOP SEEN STOP ONE STOP
These days in the age of texts and e-mails, capitals are universally considered as just shouting.

Anyhoo this is way of thread and my bad too! :oops:
Well at last it seems to be sorted! Hurrah!

So no Extra d6 except , Ordanance, Vindicare's Turbo penetrator rounds.

Just to be clear the Zzap gun will still roll 2d6 for it strength as its not a penetration die bonus. :D

Go look here

All the other Codex Errata can be found Here

Now wasn't that fun :lol:


EDIT When I first put this up it was not clear what I was saying, sorry sloppy work. :oops:

When attacking a monolith, extra penetration dice and DOUBLING scores are much the same thing - dont count ANY bonus penetration of ANY sort against a monolith. So no bonuses for multiple Talos attacks, tank hunter, veteran skills, etc.
The ONLY exception is the Vindicare assasin's turbo-penetrator round. as this shell is not bonus penetration as such, it will work. Note that you still roll 2D6 and pick the higher when attacking a monolith with ordnance weapons.
Doubling your strength is NOT a bonus penetration D6 to roll and NOT Doubling your Penetration score from a D6. It is your strength, just your stength and only that and therefore NOT modfied in any way by the Living Metal rule.

Or to put it another way Powerfists give you a strength bonus not a penetration bonus.
Presuming that The Wraithlord still has a toughness (Ain't got that Codex yet.) and not an armour value, you could use this as a rule of thumb 'If it does not help wound a Wraithlord its canceled by the Living Metal rule'.

Now please stop messing with my melon TYRANIDS. :wink:
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I have re-posted this because I was Editing it when you two answered



EDIT When I first put this up it was not clear what I was saying, sorry sloppy work. :oops:

When attacking a monolith, extra penetration dice and DOUBLING scores are much the same thing - dont count ANY bonus penetration of ANY sort against a monolith. So no bonuses for multiple Talos attacks, tank hunter, veteran skills, etc.
The ONLY exception is the Vindicare assasin's turbo-penetrator round. as this shell is not bonus penetration as such, it will work. Note that you still roll 2D6 and pick the higher when attacking a monolith with ordnance weapons.
Doubling your strength is NOT a bonus penetration D6 to roll and NOT Doubling your Penetration score from a D6. It is your strength, just your stength and only that and therefore NOT modfied in any way by the Living Metal rule.

Or to put it another way Powerfists give you a strength bonus not a penetration bonus.
Presuming that The Wraithlord still has a toughness (Ain't got that Codex yet.) and not an armour value, you could use this as a rule of thumb 'If it does not help wound a Wraithlord its canceled by the Living Metal rule'.

Now please stop messing with my melon TYRANIDS. :wink:
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Well I will leave it open for now as there is just a small chance it might get back on topic :lol:
(I set the topic up as that argument was derailing another post in the first place. :) )

Dare I ask he says to himself? Any other changes to other Codeces that anyone has noticed?
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