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Dice Daemons and You!

991 Views 13 Replies 12 Participants Last post by  Lord Zahrim
Ever had die rolls that threw the laws of nature out the window? That day where every roll is a hit, or you never can wound?
I had a special time today with a trio of Dark Reapers.
In the first 3 turns of the game, they were possessed..
I fired their 6 shots at a marine tactical squad, rolling all at once.
Turn 1 - 1, 2, 1, 1, 1, 1
Turn 2 - 1, 1, 1, 4, 1, 1
Turn 3 - 1, 2, 1, 2, 2, 2

That's right.... 1 hit out of 18 shots, the first two rounds with 5 1's. :angry:

Right here, lord of the dice!:fuck:

That's where 'mathhammer' loses its use.
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Actually that is when math hammer has its uses, by comparing what you rolled against the average you realize that it was dice fluke and that the unit doesn't really suck. If you didn't know the average you should be hitting in you would have never used that unit ever again.

People forget that averages are based on a large number of "tries" or attempts. The less attempts that are used the more inaccurate the numbers will be compared to the proper average. For all those times you rolled five 1's there are probably times you rolled five 6's add those together and hey, you are actually about average...math hammer does work.

But, on the other hand, we aren't all math people and emotion plays into our thinking. I think I have won a first turn 3 times out of all the 40k games I have played and I can't for some odd reason roll higher than a 3 on glance or pen rolls. So I went out and bought new dice. The pen and glance rolls have been better, but still losing those first turn rolls...oh well..
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