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Death Guard from Traitor's Hate

1613 Views 5 Replies 4 Participants Last post by  Squire
...with no Plague Marines!

Looking at this, it makes use of the new formations to get buffs where possible. Warband gives VotLW to all units, CoD gives one squad a second shot every turn and the TAF gives targeted for annihilation.

Question is, for a tourney, is this filthy enough to ensure my DG don't finish last?

***Death Guard Company***

**Chaos Warband**

*Chaos Lord*
MoN 15
80

*Chosen Squad*
5 Models
MoN 15,
4x Combi Plasma 40,
1x Plasma Gun 15
Rhino 35
195

*Chaos Space Marine Squad 1*
MoN 15
1x Plasma Gun 15
Rhino 35
140

*Chaos Space Marine Squad 2*
MoN 15
1x Plasma Gun 15
Rhino 35
140

*Havoc Squad*
MoN 15
2x Multi Melta 20
2x Plasma Gun 30
Rhino 35
175

*Chaos Biker Squad*
MoN 30
2x Multi Melta 20
120

**Cult of Destruction**

*Warpsmith*
MoN 15
125

*Obliterator Squad 1*
MoN 18
228

*Obliterator Squad 2*
MoN 6
76

*Obliterator Squad 3*
MoN 6
76

**Terminator Annihilation Force**

*Chaos Lord*
MoN 15
Terminator Armour (0)
80

*Chaos Terminator Squad 1*
3 Models
MoN 15
1x Reaper Autocannon
138

*Chaos Terminator Squad 2*
3 Models
MoN 15
1x Reaper Autocannon
138

*Chaos Terminator Squad 3*
3 Models
MoN 15
1x Reaper Autocannon
138

TOTAL 1,849
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1 - 1 of 6 Posts
Well there's something you should know. The terms can't have reapers in units of three, only 5 man up,as nef said combi is the best option for terminater drop.
Also without at least 1 sorcerer you will be missing out on an entire section of the game. Which at a tournament could be very bad. Also you need a unit of bikes or raptors to make a warband.
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