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552 Posts
Hi.
Hoping for some practical wisdom on the dilemma I have highlighted in the title.
Running a Chaplain allows me to reroll hits AND misses, plus brings an invulnerable sav to the squad.
But for the same price as a Chaplain w/ PF I can take an extra 4 DC w/ a TH and a PW. Surely the extra attacks will make up for the lack of rerolls, and double the wounds help make up for losing the 4+ ?
Or am I way wrong?
To put in context this is for a model light - fun - pure DC army. Wipeout! here I come.
Thanks for your help.
Hoping for some practical wisdom on the dilemma I have highlighted in the title.
Running a Chaplain allows me to reroll hits AND misses, plus brings an invulnerable sav to the squad.
But for the same price as a Chaplain w/ PF I can take an extra 4 DC w/ a TH and a PW. Surely the extra attacks will make up for the lack of rerolls, and double the wounds help make up for losing the 4+ ?
Or am I way wrong?
To put in context this is for a model light - fun - pure DC army. Wipeout! here I come.
Thanks for your help.