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Discussion Starter #1
The announcement of Dawn of War II: Retribution was a very nice surprise for all but THQ have blindsided the fans with yet another 40k announcement. Retribution, the first DOW II to feature Xenos campaigns, will also be the last of Dawn of War II. Once Retribution is released we can expect DOW III anywhere from 18 months to two years afterwards.

http://gamescom.gamespot.com/story/6273902/warhammer-40k-dawn-of-war-iii-confirmed

Heres hoping that Dark Eldar are finally made playable.
 

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Urgh. Sounds crap.

All I can say is that I hope they return to a Dawn of War Style of gameplay rather than the crap they have currently.

The Metamap was okay, but personally, I'd rather see something more along the lines of Total War: 40K myself.
It took me a few months to get into DoW II after buying it, but once I started playing it, I grew to enjoy the new format.

It is odd not having resources to generate, and the absence of multiple tactical squads and Armor is a weird, but I really enjoy the RPG aspects. Changing equipment loadouts and selecting different squad members is fun and addictive.
 

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Urgh. Sounds crap.

All I can say is that I hope they return to a Dawn of War Style of gameplay rather than the crap they have currently.

The Metamap was okay, but personally, I'd rather see something more along the lines of Total War: 40K myself.
Never a truer word said.

I want to play an RTS 40k not a fecking kill team game. I want hundreds if not thousands of units on screen.



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I'm for the DOW2 gameplay over DOW1. The RPG aspect opened up a whole new level of depth and fun to the game. The origional DOW was great, but alot of the time it became a grindfest and rinse, kill and repeat... which just got boring after a time. Really, I'd like to see something of a combination between DoW: Dark Crusade and DoW2 for DoW 3...
 

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I seccond B&K, I didnt even buy DOWII. The whole reason 40K is awsome is because it is EPIC!!! (emphasis, dramatic echo) the first DOW kicked ass in that respect, sure you hit the cap but then you got a baneblade or a land raider etc, shit just kept getting bigger! I took one look at DOWII and died a little inside. I can handle loss of buildings. Thats an RTS mainstay but if you dont experiment you dont get new good stuff right? But the scale... oh the scale of the thing...

That and no fucking IG! :angry:

/incoherent rant

Anyway, I figure this is only good news, and by the sound of it even if they keep controll at a lower scale they are going for a more epic setting, feal, and whatnot. Either it will me DOWII the MMO or it will be somthing new that can either go wrong or right, at least we have the chance in there to get somthign good.

And hey if it fails I'll just keep playing DC like I've been doing this whole time.
 

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It took me a few months to get into DoW II after buying it, but once I started playing it, I grew to enjoy the new format.
The sign of a good game is being able to enjoy games immediately.

Games I can say that about: Dawn of War, Winter Assault, Dark Crusade, Medieval 2: Total War, Stronghold 2, Kingdom Under Heaven, Cod4 Modern Warfare, MW2, Spyro the Dragon, Dynasty Warriors 3-5.

When there were drastic game changing properties added, it took me a while to get into the following, and I either enjoyed eventually, or hated.

Soulstorm, DoW2, Chaos Rising, Empire: Total War, Stronghold Crusader Extreme (SH3 out soon incidentally), Cod5, DW6.

Spyro has remained the one consistant throughout the variants. I got that game at release. Even today, I'll still get it out and enjoy it in it's 6 polygons a model glory.

It is odd not having resources to generate, and the absence of multiple tactical squads and Armor is a weird, but I really enjoy the RPG aspects. Changing equipment loadouts and selecting different squad members is fun and addictive.
The Resources were near enough perfected in DoW and WA. Add in Necrons, and it began to fuck up. It was hard enough to balance 5 races with 2 resources. Add in 7 races competing for the same ground, and factoring in one unique resource made it harder. Let's not say the S word, shall we?

You can have an RPG as well as an RTS. A Squad based combat game should either be a Shooter, or Turn Based game. Having an RTS that isn't an RTS, or an RPG that isn't an RPG is shit.

Relic just don't have the resources and THQ don't give them the leeway to produce a proper game.

Christ, that Space Marine looks quite nifty. All I'm hoping is that the texturing of the models really improves. And whatever arsewipe thought that putting a marine covering half the screen for the entire game just so we could see that SOME effort had been put into texturing his shoulder pad, but then block the field of vision IN A SHOOTER got fired pretty quick.

I don't know. Maybe I'm expecting too much common sense from geeks stuck in an office all day, with only thoughts of "wouldn't it be cool if..." running through their heads, and then go ahead and do it.

If it was me, I'd now be flying over Russia with a Ka50 blowing up anything that moved, just to see the results. But unfortunately, it doesn't work like that. They're creating a game for the public, not a game for themselves, and they should take into a account what the public says.



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Discussion Starter #12 (Edited)
I prefer DoW II to DoW because of the removal of base building, forcing players to get into the fight and preventing impossible fortresses to crack and bases loaded with turrets. And of course the easier resource management, no need to constantly cap resource points or build lots of power generators. Just capture points and build a small group of generators.

In truth DoW III's announcement means nothing in the short term. Company of Heroes online is the deciding factor on whether or not it will happen, if it does then DoW II: Retribution will finish off DoW II and then we move onto DoW III. But if CoH Online fails then DoW III dies with it, and DoW II continues on and on.

And if DoW III is released then it has to have every major race available from the start. Because if its just Space Marines, Orks, Eldar and Chaos then it will fail right there, we need variety... and I need Dark Eldar.
 

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I prefer DoW II to DoW because of the removal of base building, forcing players to get into the fight and preventing impossible fortresses to crack and bases loaded with turrets. And of course the easier resource management, no need to constantly cap resource points or build lots of power generators. Just capture points and build a small group of generators.
Impossible fortresses? Nobody could withstand if you bombarded them enough and every single race had a solution to turtling. It forced people to think of when and where to strike not just attack move. The new one is all about micro management, generally in the first one it wasnt as severe, now the game is entirely about kiting and clicking to perfection.


And if DoW III is released then it has to have every major race available from the start. Because if its just Space Marines, Orks, Eldar and Chaos then it will fail right there, we need variety... and I need Dark Eldar.
Why would they redo the one race that had the MOST problems? Dark Eldar were an abortion in soulstorm. And giving us that terrible expansion left a bad taste of emo space elves in many peoples mouths.

Plus they made twenty bucks out of me for making chaos separate. Of course I can't play any other race but it's the principal of the thing.
 

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I'm with Vaz, i really am not a big fan of RTS games...but DOW2 was just bleh compared to the first.

Warcraft 3 is a perfect example that you can do a proper RTS game with excellent RPG aspects.
 

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Think we can all agree on something though... at least they tried something new and inovative, rather then being Starcraft 2 and cloning something 12 years old.
 

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A 40k style Total War game would rock fucking face. I would buy that in a heart beat.
 

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Warcraft 3 is a perfect example that you can do a proper RTS game with excellent RPG aspects.
Anyone heard of/played Spellforce? A damn good mix of RTS and RPG
Its years old and i still play it over and over again. It defies boredom.

SGMAlice
 

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I have also thought while playing DOW that it would have better in a total war format, It would be truer to the 40k experience
 

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I preferred DOW1 as far as the scale but the fliers in Soulstorm were dreadful they didn't even react like they would in the 40k universe.

I believe that they need to make a FPS game like Deus Ex from the perspective of an inquisitorial agent and as you progress you rank up to full inquisitor with various shite to awesome wargear. Wonder around a hive world investigating a disappearance then end up finding a genestealer cult or hunting a chaos ritual. The game could have multiple endings seeing you banish the demons or joining them.
 
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