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[Dark Talons]Current HQ's

3201 Views 26 Replies 8 Participants Last post by  BrotherAzkaellon
This is the list of the current finalised HQ units we have.

HEADQUARTERS

Master Retrave- 185 points

WS-6
BS-5
S-4
T-4
W-4
I-5
A-3
Ld-10
Sv-3+

Unit Type - Infantry
Number/squad-1
Wargear-Power Armour
Relic Blade
Bolt Pistol
Frag and Krak Grenades
Special Rules-Fearless
Independent Characters
5+ invulnerable Saves
War Machine

Relic Blade- A painful reminder from his days as part of the Dark Hands, Retrave gains +2 strength from this two handed weapon.
War Machine- In close combat Master Retrave appears as an unstoppable killing machine. He is gifted with the Counter Attack, Feel No Pain and Furious Charge special rules. Also he gains +D3 extra attacks when charging instead of the normal +1.


Kilm Vanshall - 190 point

WS-7
BS-5
S-4
T-4
W-3
I-5
A-4
Ld-10
Sv-3+

Unit Type-Infantry
Number/Squad-1
Wargear-Power Armour
The Corrupter Crozius
The Spiked Halo
Bolt Pistol
Frag and Krak Grenades
Special Rules-Fearless
Independent Character
5+Invulnerable Save
The Devil Within

The Corrupted Crozius-This weapon is classed as a master-crafted power weapon
The Spiked Rosarius-This is an Imperial Iron Halo that has been twisted by the Dark powers to better suit their whims. It confers a 5+ Invulnerable Save and increases Kilm’s weapon skill by 1(already included in profile).
The Devil Within-Whenever Kilm takes a wound you must take a leadership test. If he fails the test he is consumed by the daemon within him and his strength and toughness increase to five. However his initiative drops to four and he may not use any ranged attacks.



Amandeculus the Swordsman-170 points

WS-5
BS-4
S-4
T-4
I-6
W-2
A-2
Ld-10
Sv-3+

Unit Type-Infantry
Number/Squad-1
Wargear-Power Armour
Sword of Gorgant
Bolt Pistol
Special Rules-Independent Character
Counter Attack
Master Swordsman

Sword of Gorgant – This is a master-crafter power sword.
Master Swordsman-Amandeculus is a master swordsman and if he is in close combat he always strikes first and is able to re-roll any failed hit rolls.


Dark Talon Retinue...30 pts

WS-5
BS-4
S-4
T-5
W-1
I-4
A-2
Ld-10
Sv-3+

Unit Type: Infantry
Unit Comp: 4-9 Talon Guards
Wargear: Power Armour
Power Weapon
Bolt pistol
Bolter
Frag & Krak Grenades.
Special Rules: Counter – Attack and Furious Charge.
Options:
Up to 2 Talon guards may replace their bolter or bolt pistol with a plasma pistol (+15pts), twin-linked bolter (+20pts) or combi-flamer,-plasma or -melta (+10pts)
Any Talon guard may replace their power weapon for a lightning claw (+5)
or power fist (+20). They may also replace their bolter for an additional lightning claw for a further +5 points.
One Dark talon may be given an icon for +10 points.


I think we could do with 2 more 3 more HQ's, I like the idea of either recluiarch tanthus and torturer Issatroth, maybe one of the leitenants.
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21 - 27 of 27 Posts
How's this thing going?

Sorry for the recent inactivity, my job is very demanding some times. If we want to continue this, maybe I will put some thought on Tanthus, and some refining on my other character.
I got multiple projects and college; it's just a matter of time getting round to this.

And go for it mate.
I'll be happy to help out with this if you want mate, just PM me with anything you'd like me to help with.
great to have you on board man.

Like I said, it's getting round to doing it...I may do it tomorrow, either that or after 15th december, the deadline for the heretic.
Commander Regulus: 250 pts
WS:7
BS:3
St:6
T:4
I:4
W:4
A:4
Ld:10
Sv:2+

Terminator Armor
Craethos-An ancient power weapon, it is two-handed and gains an additional Strength for each Attack that hits. It can unleash a volley of psychic power, treated with this profile: R: 18" Str:5 AP:5 Assault 4, Barrage
Frag/Krak Grenades
Sylvanna-A stolen spirit stone implanted in his helmet, used like a force weapon.

Special Rules:
Experienced Fighter-Eternal Warrior
Blood Lust-Furious Charge
Tried and Tested-Feel no Pain
Commander-Master Strategist
Combat Specialist-Regulus will always strike first in melee combat and can re-roll failed to wounds.
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Just some thought on the psyker power of Tanthus :

Fiery Flame (Shooting Phase)
A burst of flame and fire burst out from Tanthus. This attack use a template, so the profile will be : S 4, AP 3, Ignores Cover, Assault 1

Flame of Chaos (Shooting Phase)
The enemy target will be engulfed in flames. Wound will be assigned by Tanthus, not the opposing player (like Telion). Flame can only target 1 model, and will attack for S : 8 AP : 1. Flame of Chaos can't target vehicles and walkers.

Chaotic Litany of Protection (Assault Phase)
The litany that is heretical for the Imperium, but it will still protects. Due to the warp powers that is involved in this protection, all doubles on the psychic tests will result in Perils of the Warp. Tanthus and the squad he joins gets a 4+ invulnerable save this round.

Portal of Darkness (Move Phase)
Tanthus can manipulate the energies of the warp to move his troops across the battlefield. Tanthus and the squad he joins may teleport across the battlefield, with Deep Strike rule 24" from Tanthus current position. After deep striking by Portal of Darkness, Tanthus and the squad he joined can still assault the enemy. Due to the fickleness of the warp, use 3 dice instead of 2 dice when the deep strike scatters.

Roar of Chaos (Shooting Phase)
Tanthus roars by the power of the Chaos, frightening the enemy troops. The squad that is targetted by the Roar of Chaos must pass a Leadership test. If the Leadership test is failed, the enemy will fall back as usual, but may not shoot or assault in the next turn.
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Um is this finished now or is it still an ongoing project?
21 - 27 of 27 Posts
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