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Discussion Starter · #1 ·
This is the list of the current finalised HQ units we have.

HEADQUARTERS

Master Retrave- 185 points

WS-6
BS-5
S-4
T-4
W-4
I-5
A-3
Ld-10
Sv-3+

Unit Type - Infantry
Number/squad-1
Wargear-Power Armour
Relic Blade
Bolt Pistol
Frag and Krak Grenades
Special Rules-Fearless
Independent Characters
5+ invulnerable Saves
War Machine

Relic Blade- A painful reminder from his days as part of the Dark Hands, Retrave gains +2 strength from this two handed weapon.
War Machine- In close combat Master Retrave appears as an unstoppable killing machine. He is gifted with the Counter Attack, Feel No Pain and Furious Charge special rules. Also he gains +D3 extra attacks when charging instead of the normal +1.


Kilm Vanshall - 190 point

WS-7
BS-5
S-4
T-4
W-3
I-5
A-4
Ld-10
Sv-3+

Unit Type-Infantry
Number/Squad-1
Wargear-Power Armour
The Corrupter Crozius
The Spiked Halo
Bolt Pistol
Frag and Krak Grenades
Special Rules-Fearless
Independent Character
5+Invulnerable Save
The Devil Within

The Corrupted Crozius-This weapon is classed as a master-crafted power weapon
The Spiked Rosarius-This is an Imperial Iron Halo that has been twisted by the Dark powers to better suit their whims. It confers a 5+ Invulnerable Save and increases Kilm’s weapon skill by 1(already included in profile).
The Devil Within-Whenever Kilm takes a wound you must take a leadership test. If he fails the test he is consumed by the daemon within him and his strength and toughness increase to five. However his initiative drops to four and he may not use any ranged attacks.



Amandeculus the Swordsman-170 points

WS-5
BS-4
S-4
T-4
I-6
W-2
A-2
Ld-10
Sv-3+

Unit Type-Infantry
Number/Squad-1
Wargear-Power Armour
Sword of Gorgant
Bolt Pistol
Special Rules-Independent Character
Counter Attack
Master Swordsman

Sword of Gorgant – This is a master-crafter power sword.
Master Swordsman-Amandeculus is a master swordsman and if he is in close combat he always strikes first and is able to re-roll any failed hit rolls.


Dark Talon Retinue...30 pts

WS-5
BS-4
S-4
T-5
W-1
I-4
A-2
Ld-10
Sv-3+

Unit Type: Infantry
Unit Comp: 4-9 Talon Guards
Wargear: Power Armour
Power Weapon
Bolt pistol
Bolter
Frag & Krak Grenades.
Special Rules: Counter – Attack and Furious Charge.
Options:
Up to 2 Talon guards may replace their bolter or bolt pistol with a plasma pistol (+15pts), twin-linked bolter (+20pts) or combi-flamer,-plasma or -melta (+10pts)
Any Talon guard may replace their power weapon for a lightning claw (+5)
or power fist (+20). They may also replace their bolter for an additional lightning claw for a further +5 points.
One Dark talon may be given an icon for +10 points.


I think we could do with 2 more 3 more HQ's, I like the idea of either recluiarch tanthus and torturer Issatroth, maybe one of the leitenants.
 

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Well, I have read the stories and I think it is very interesting...
I based this character only from the stickied history of Dark Talons, so critics are very welcome :grin:

Reclusiarch Tanthus
200 pts

WS : 5
BS : 4
S : 4
T : 4
Wo : 3
I : 5
A : 2
Ld : 10
Sv : 3+

Unit Type : Infantry
Unit Count : 1
Wargear :
- Power Armour
- Corrupted Runic Weapon
- Dark Robe of Warding
- Bolt Pistol
- Corrupted Icon

Special Rules :
- Psyker
- Independent Character
- Desire for Vengeance
- Fury of the Betrayed

Wargear :

- Power Armour : Confers a 3+ Armour Save

- Corrupted Runic Weapon : Count as a Power Weapon.

- Dark Robe of Warding : Count as a Psychic Hood. Confers a 5+ invulnerable save.

- Corrupted Icon : An icon of Daemonic power, which blessed Tanthus with more power. The squad he joined gains Fearless trait.

Special Rules :

- Desire for Vengeance : Tortured and forgotten, Tanthus desire nothing but revenge. His eye blood red not only because of he is tortured, but because his desire is so strong that his eye is blood red with anger. Tanthus can re-roll to hit, and gains extra D3 attack while in combat. Tanthus is also Fearless.

- Fury of the Betrayed : Remembering when his brothers left him on Kabal III, Tanthus is raged with anger and fury. Tanthus must assault any enemies that is 6" from him during his assault phase. Tanthus assault with such fury that his enemies is scattered before him. Tanthus and all of the squad he joined gains + 1 extra Attack for charging. Enemy units charged by Tanthus must do a Leadership test. If the Leadership test is passed, the combat is resolved as usual. If the Leadership test is failed, Tanthus and the squad he joined will always strike first, regardless of initiative values.

Well, that's my idea. Comments and critics are greatly appreciated! If this is good enough that I will try to create the other characters :p
 

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With Reclusiarch Tanthus is the +1 attack for charging in fury of the wolves in conjuction to the norm +1 attack for charging or is it the same bonus attack?
 

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I hate to break it to you; but Tanthus is not a space wolf, he was a Librarian of the the Dark Hands. I know their is a description of a space wolf when he is mentioned in the chamber of the Val-Gaur with the others; but he is not a Rune Priest.
Yes, I read it from the paragraphs that he is indeed a librarian of the Dark Hands :

The Third company and portions of the First and Eighth companies made landfall in the Arganus Secundus hive lead by First Captain Retrave, embarking in the middle of the hidden enemy forces concentrated there. The Fourth Company under the command of Librarian Tanthus landed in the trenches outside the hive and began to fight their way in while the Sixth and Seventh companies backing up the Guard regiments and Armored Company as they focused on other objects across the planet’s surface
But as you already pointed out, he is also mentioned as a Space Wolf.

Amongst my group was Librarian Tanthus, a Space Wolf easily recognizable thanks to his fangs, two Iron Drakes with their wyrm tattoos and finally an Imperial Fist, still trying to look as arrogant as ever. Tanthus’s eyes were blood red and I could only guess at what sort of treatment he had endured. The remaining members of the group were all Dark Hands.
Because being both Space Wolves and Dark Hands is impossible, I choose the background for Tanthus as a Space Wolves, but I don't mean that he is a Rune Priest. As far as I know, there are no Librarians in Space Wolves, only Rune Priests.
 

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But as you already pointed out, he is also mentioned as a Space Wolf.
No that's not what I mean. You see there is a description of a space wolf, it was not meant to be describing Tanthus. The author was attempting to describe another individual among Tanthus and others and he was a space wolf.

Basically there was a dozen space marines who were mostly made up of Dark Hands including Librarian Tanthus and the Dark talon who is telling the story. The others in the group are a space wolf, an imperial fists and two iron drakes.

I apologize for the confusion; but Tanthus is not a space wolf, that is just a description of another space marine amongst the same group.
 

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No that's not what I mean. You see there is a description of a space wolf, it was not meant to be describing Tanthus. The author was attempting to describe another individual among Tanthus and others and he was a space wolf.

Basically there was a dozen space marines who were mostly made up of Dark Hands including Librarian Tanthus and the Dark talon who is telling the story. The others in the group are a space wolf, an imperial fists and two iron drakes.

I apologize for the confusion; but Tanthus is not a space wolf, that is just a description of another space marine amongst the same group.
Ah I see what you meant. I will replace the rules for him shortly.
 

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With Reclusiarch Tanthus is the +1 attack for charging in fury of the wolves in conjuction to the norm +1 attack for charging or is it the same bonus attack?
The name of the rules has been changed to "Fury of the Betrayed" due to my misinterpretation of the story :blush:

It should be + 1 extra attack, so Tanthus gains + 2 attack if he is charging. I have added the words 'extra' to make it clearer.

Thanks for the feedback!
 

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In the fluff story it made referance to the "harvesting claws" (dont think it named them), are they just going to stay in fluff or will they be represented in the codex? I found them a quite interesting peice of wargear
 

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Discussion Starter · #12 ·
Great work, Thunderhawk, I like a lot! have some rep :)

If anyone has any suggestions on how to change him, then please go ahead, I was so happy to come back from college and have these replies! :)

Otherwise we can move on to Torturer Issatroth and HQ's are done :)
 

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Great work, Thunderhawk, I like a lot! have some rep :)

If anyone has any suggestions on how to change him, then please go ahead, I was so happy to come back from college and have these replies! :)

Otherwise we can move on to Torturer Issatroth and HQ's are done :)
Thanks for the + rep, I would be glad to help :)

About Issatroth, I couldn't find any reference on the history about him, but find references about him here.

Here is my attempt at one of the lieutenants :

Lieutenant Tal'Koth
120 points

WS : 4
BS : 4
S : 4
T : 4
Wo : 1
I : 4
Ld : 10
Save : 3+

Wargear :
- Power Armour
- Sigma-pattern Bolt Pistol
- Chainsword
- Wolf-tooth Talisman
- Frag/Krak Grenade

Special Rules :
- Independent Character
- Commanding Voice
- Drill Sergeant
- Raider

Wargear :

- Sigma-pattern Bolt Pistol : A sigma-pattern bolt pistol, forged by a techpriest in Auntra IV. This pistol is not known for it's fire rate, but it is widely known for it's damage to armor and human flesh alike. This pistol is stolen by Tal'koth during a raid to Auntra IV. Liking the sound that the gun makes while firing, Tal'koth likes the gun very much.

Sigma-pattern profile :
Range : 12"
S : 4
AP : 4
Type : Pistol, 1

- Wolf-tooth Talisman : A symbol of former Tal'koth life, a tooth from a wolf that is killed by the hands of Tal'koth. Although caring for Wolves no more, the talisman is a testament to Tal'koth's strength and power. Tal'koth may re-roll to wound on assault.

Special Rules :

- Commanding Voice : Tal'koth and the squad he joined may re-roll any of Leadership test.

- Drill Sergeant : Tal'koth may skip his shooting phase to embolden his men, and also to show his men how the killing is done. The squad he joined may re-roll any to-hit rolls this turn.
 

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Reclusiarch Tanthus
Stats – Tanthus is supposed to be a powerful mid range psyker and so his own stats should be as good as your average Chaos Sorcerer at the very least so his Ballistic Skill should 5.

Corrupted Runic Weapon – Because he is a Psyker I do believe you’re gonna wanna give him a Force Weapon instead of a standard power weapon.

Dark Robe of Warding and Corrupted Icon – Very nice I like them both :victory:

Psyker – You didn’t list down any psykic powers for him even though Fury of the Betrayed could be reflective his psyker ability amplify a Dark Talons units hatred for betrayal as well as his own into some sort of fear aura.

Desire for Vengeance – I don’t think you should use this ability to increase his close combat effectiveness as we already have Master Retrave, Kilm Vanshal and Amendeculus. Instead Desire for Revenge should be more geared towards improving his potential as a mid range psyker.

Fury of the Betrayed – I like it; but I do not believe you should have the must assault enemies within 6” part. He may desire revenge and has hatred for being betrayed as does every Dark Talon; but that doesn’t mean he desires close combat like some mindless Berzerker of Khorne.

Last Thoughts - There is one more thing I must recommend for Tanthus and that is his special psyker power. The purple fire that was used in the history is supposed to be a trait mark power of his; but no one ever cared to establish it and figure that it’s just Wind of Chaos.

Lieutenant Tal'Koth
Question - So if Tal’Koth was once a space wolf then you may want to read up on the Savage Wolves. You can find information HERE

Basically a few things have happened to those Dark Talons who were once Space Wolves.

Stats – Only 1 wound? Tal’Koth is a lieutenant not a squad leader so he should have two wounds.

Sigma - pattern Bolt Pistol and Wolf-tooth Talisman - Very nice I like them both :victory:

Commanding Voice – Because the Chaos Icons are apart of the Dark Talons you can just give Tal’Koth and the squad Icon of Chaos Glory.

Drill Sergeant – Not bad; but I think a rule like that should be left to the Taskmaster of the Initiates Squad.

Raider - Umm there is no explanation but its listed and cought my interested


Otherwise we can move on to Torturer Issatroth and HQ's are done :)
I don't wanna sound like some kind of jerk; but I think after Torturer Issatroth we should stop with developing anymore special characters and try to fine tune the rest of the Dark Talons.

For Torturer Issatroth I think we should start with his original rules and move on from there. Possible make him somewhat similar to Fabius Bile but with his own twists.

Just click here for his special rules here
 

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Discussion Starter · #16 ·
Ok, sounds good.

I have a quick question about plagarism.

As we all know, the Dark Talons have access to units available in the chaos codex. Obviously, we cannot put those units into the Dark Talon codex as it would be illegal.

Now this seems impractical to me. If I were to play the dark talons, 1. I don't have a chaos codex (not a big problem that though) and 2. I don't wanna have to leaf through 2 different books for stats and special rules.

So, would it be plagarism if we took a units stats and special rules, but changed the name of the unit and the name of the special rules?

Eg, for the chaos lord, we could chance his name to Dark Talon Lord, give him the same stats as a chaos lord, and change all of the names of his special rules (I don't know any of a chaos lords special rules, but for example a chaos lord with 'might of chaos' could be turned into 'talons might' for instance).

Now, would this be possible?
 

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I have a quick question about plagarism.

So, would it be plagarism if we took a units stats and special rules, but changed the name of the unit and the name of the special rules?
Technically that's a yes it would be plagiarism because even close imitation is considered plagiarism.

Now one may need to have a more extensive knowledge of copy right laws in whether they are allowed to do this as there have been cases where one can use that knowledge simply for non-profit activity's.

So technically yes we can just place those very units and special rules in our own Codex with renames and what not. However in the end according the forum rules of Heresy Online we are not allowed to do this so we are going to need special permission by those who run Heresy.

In my personal opinion I believe we should be allowed to do so because one of the intended purposes of the hobby is to expand our creativity and imagination to workout our own minds :training: Plus it kinda defeats the point of creating a personalized Chaos Space Marine force to represent Heresy Online if we can't; but I am just single guest to Heresy Online and my opinion does not outweigh its policies.

So you are just gonna have ask the guys in charge :eek:k:
 

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Personally I think we should just due away with the Lord option and just have a Lieutenant option as Master Retrave and Kilm Vanshal are supposed to be the only Lords within the Dark Talons.

The Lieutenants can have all the options and most of their stats can be the same as the Lord; but instead of 3 Wounds they can have 2 Wounds just like the Special character Amendeculus the Swordsman. Plus they would be a little bit cheaper.
 
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