>> Not a DA player, but i agree, it is a good dex. you bang on with the broken units. Everything seems to be well balanced. The orginisation of the RW is good. Much the same, but mixing b/ab/ls together is decent.the cabbage said:Really good stand alone codex I think.
Ravenwing and deathwing look good but the main thing for me is that it seems to hang together as a joint force. Won't suit the powergamers though as there don't seem to be any broken units!
Wrath of Khaine said:Is the 1 asscan per termie unit the standard now?
What are the DA special rules, like traits etc?
Well, there is the bit about being able to deep strike half your DW termies on the first turn. Why do you think DA bikes all have homers AND!! all DA bikes have the Scout USR. So may always deploy, free 12" move before the game and you can then use the homers to bring in half your DW termie squads (rounding up), and then get a first turn assault with the bikes. Lots more besides that hasn't been mentioned. Shheeeesh, not much else, yeah right.........firewolf said:Wrath of Khaine said:Is the 1 asscan per termie unit the standard now?
What are the DA special rules, like traits etc?
>> Army fearless, that generally it. 1 assault cannon per unit, whether termies or speeders. libby got mind worm psychic power, looks good. Ravenwing bikes all come with teleport homers. Most units get combat squad rule. not much else mate.
>> I missed out 2 rules, oh dear. If i had missed out 4 -5 then bitch.don_mondo said:[quote
Well, there is the bit about being able to deep strike half your DW termies on the first turn. Why do you think DA bikes all have homers AND!! all DA bikes have the Scout USR. So may always deploy, free 12" move before the game and you can then use the homers to bring in half your DW termie squads (rounding up), and then get a first turn assault with the bikes. Lots more besides that hasn't been mentioned. Shheeeesh, not much else, yeah right.........
Well, there are the Bike squadrons, which can consist of 3 or6 bikes, and attack bike and a land speeder... Course the Attack bike and land speeder are automatically split off per the Combat Squad rule.firewolf said:>> I missed out 2 rules, oh dear. If i had missed out 4 -5 then bitch.don_mondo said:[quote
Well, there is the bit about being able to deep strike half your DW termies on the first turn. Why do you think DA bikes all have homers AND!! all DA bikes have the Scout USR. So may always deploy, free 12" move before the game and you can then use the homers to bring in half your DW termie squads (rounding up), and then get a first turn assault with the bikes. Lots more besides that hasn't been mentioned. Shheeeesh, not much else, yeah right.........
>>What else did i miss, oh mighty tome of knowledge?
http://objection.mrdictionary.net/go.php?n=1785339firewolf said:>> The single assault cannon rule is good to/ I a marine player, but hated seeing nothing but cannons in lists.
umm DA's do get free grenades and vet SGT's and lots more stuff, so whats your point?EAZY-E said:http://objection.mrdictionary.net/go.php?n=1785339firewolf said:>> The single assault cannon rule is good to/ I a marine player, but hated seeing nothing but cannons in lists.
As for the dex I think its sucks. They have made almost everything more expensive, they have limited the wargear options and thats about it. True the 5 or 10 man squad thing is characterful but they could of at least given us free vet sarges as well as the grenades to make up for it. That would of been fair.
Ahh yes, oh well, you still get free stuffJeridian said:Except they don't...
It's just a hidden fee that you can't choose not to pay.
5 SM's with Vet are 90
5 DA with Vet are 90