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Discussion Starter · #1 ·
Hy,this should be a competitive list,looking at some opponents more of them eldar imperial guard tau and marines,maybe a nid and a ork even necron... maybe!

HQ

Bloodthirster -255
DG:Blessing of the Blood God,Wings,Furious Charge,Iron Hide (wave 1)

Keeper of Secrets -200
DG:Fleet,Defensive+Offensive grenades(wave 2)


ELITES

Bloodcrushers of Khorne (5#, 240 pts)
DGK: Fury of Khorne x1; DG: Chaos Icon x1; DG: Instrument of Chaos x1(wave 2)


Bloodcrushers of Khorne (5#, 240 pts)
DGK: Fury of Khorne x1; DG: Chaos Icon x1; DG: Instrument of Chaos x1 (wave 1)-with iron hide,wound allocation I think they would be pretty alright



TROOPS

Plaguebearers of Nurgle (5# 75pts) (wave 2)

Plaguebearers of Nurgle (5# 75pts) (wave 2) just objectives


HEAVY SUPPORT


Daemon Prince of Chaos (1#, 265 pts)
DG: Daemonic Flight; DG: Iron Hide; MC: Mark of Nurgle; DGN: Cloud of Flies; DGN: Noxious Touch;Aura of Decay;Breathe of Chaos (wave 1)

Daemon Prince of Chaos (1#, 245 pts)
DG: Daemonic Flight; DG: Iron Hide; MC: Mark of Nurgle; DGN: Cloud of Flies; DGN: Noxious Touch;Breathe of Chaos (wave 1)

Soul Grinder - 160
DG:Fleet,Harverter,Phlegm (wave 1) - more of distraction- stays away from melta ,if you fire at him you leave other stuff alone,in cover if possible
 

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drop breath on your DPs as well as aura of decay. Drop a unit of Crushers for a unit of fiends. Find points for more plaguebearers and you should be set.
 

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HQ

Bloodthirster -255
DG:Blessing of the Blood God,Wings,Furious Charge,Iron Hide (wave 1)
This guy needs Unholy Might.

Bloodcrushers of Khorne (5#, 240 pts)
DGK: Fury of Khorne x1; DG: Chaos Icon x1; DG: Instrument of Chaos x1(wave 2)


Bloodcrushers of Khorne (5#, 240 pts)
DGK: Fury of Khorne x1; DG: Chaos Icon x1; DG: Instrument of Chaos x1 (wave 1)-with iron hide,wound allocation I think they would be pretty alright
These guys are okay, but I've personally found that they only need to be 3-4 strong to do well. Also, you can drop the Chaos Icons if the squad is only 3 strong since they won't be needed for Wound Allocation purposes. This will save you a bunch of points that can be used for a few Fiends.



TROOPS

Plaguebearers of Nurgle (5# 75pts) (wave 2)

Plaguebearers of Nurgle (5# 75pts) (wave 2) just objectives
A bit risky using minimum sized units. If at all possible, add a single Plaguebearer to each unit. It makes a noticeable difference. :)


Daemon Prince of Chaos (1#, 265 pts)
DG: Daemonic Flight; DG: Iron Hide; MC: Mark of Nurgle; DGN: Cloud of Flies; DGN: Noxious Touch;Aura of Decay;Breathe of Chaos (wave 1)

Daemon Prince of Chaos (1#, 245 pts)
DG: Daemonic Flight; DG: Iron Hide; MC: Mark of Nurgle; DGN: Cloud of Flies; DGN: Noxious Touch;Breathe of Chaos (wave 1)
Whoa, far too much bling on the Princes. Try this instead:

Daemon Prince
Mark of Nurgle
Noxious Touch
Cloud of Flies
Iron Hide
Pts: 155

If you want, add Daemonic Flight. Personally I find it too expensive, especially when taking two Princes, but it may work for you.

Best of luck!

Katie D
 

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Discussion Starter · #4 ·
I need demonic flight because I don;t have any speed.....

I would like to go with the crusher..no fiends... every model at least T5,plus... this is waht makes a Zilla list.....though fiends might be more competitive... but they die a lot faster...

Bloodthirster ahs S7 , S8 on the charge.... so... having s8 or s9...don't know...how could it help me...I am wounding Mc still on a 2+

If my princes don't have Breathe of chaos...How can I fight with horde armies?

And what do you think about 1 soul grinder? can he do the job?
 

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Fiends are actually quite durable for the points. The 24" charge range helps them avoid lots of fire.

BT needs unholy might so he can insta-kill T4 off the charge.

You kill hordes with no retreat or by running them down. Fiends excel at this.

1 Grinder is melta bait.

This is the Daemonzilla list I thought up. It's the same basic premise, 5 stompy face beaters backed by speedier support units. Bloodcrushers are doable, they just put more reliance on your 5 fast MCs to do all the work catching transports and munching stuff.
 

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Discussion Starter · #6 ·
I'll have a look.So how about my DP .dropping breathe or gaze... leaves them only for CC...and my army is too slow not to take them wings...
 

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Discussion Starter · #8 ·
Redone it...some fiends and stuff...
Thinkg about FATWEAVER...a little bit..tell me what you think


Hy,this should be a competitive list,looking at some opponents more of them eldar imperial guard tau and marines,maybe a nid and a ork even necron... maybe!

HQ

Bloodthirster -250
DG:,Wings,Furious Charge,Iron Hide (wave 1)

Keeper of Secrets -200
DG:Fleet,Defensive+Offensive grenades(wave 2)


ELITES

Bloodcrushers of Khorne (4#, 200 pts)
DGK: Fury of Khorne x1; DG: Chaos Icon x1; DG: Instrument of Chaos x1(wave 2)


Bloodcrushers of Khorne (4#, 200 pts)
DGK: Fury of Khorne x1; DG: Chaos Icon x1; DG: Instrument of Chaos x1 (wave 1)-with iron hide,wound allocation I think they would be pretty alright

Fiends of Slanesh (5# 160 pts)
DG:Hit and Run,one has Unholy Might



TROOPS

Plaguebearers of Nurgle (5# 75pts) (wave 2)

Plaguebearers of Nurgle (5# 75pts) (wave 2) just objectives


HEAVY SUPPORT


Daemon Prince of Chaos (1#, 215 pts)
DG: Daemonic Flight; DG: Iron Hide; MC: Mark of Nurgle; DGN: Cloud of Flies; DGN: Noxious Touch; (wave 1)

Daemon Prince of Chaos (1#, 215 pts)
DG: Daemonic Flight; DG: Iron Hide; MC: Mark of Nurgle; DGN: Cloud of Flies; DGN: Noxious Touch; (wave 1)

Soul Grinder - 160
DG:Fleet,Harverter,Phlegm (wave 1) - more of distraction- stays away from melta ,if you fire at him you leave other stuff alone,in cover if possible

Soul Grinder...if I put it in front... they will shoot at him witf lascannons.and melta won't get to him 1st turn,and weapon under s7 can't hurt him,but the can hurt my bloodcrushers andmy Mc
 
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