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Are you using the Gladius rules i.e. free transports? My feeling is that a force should all work at the same range so I dislike the mix of Drop Pods and Razorbacks. Rather I would suggest the obvious Razorback spam with Las/TLPlas throughout. It then makes sense to me that you want your Captain and Chaplain with your Assault Marines, but I would change the bling on the Captain - Jump Pack, Power Sword and Combi-Flamer might do (dropping CM). Not sure about the Chaplain but same general idea. So that is your command sorted out.Well a bit of juggling and I can field
Demi Company 1 – 655 pts
Company Master – Jump Pack, Storm Shield, Relic Blade
5 Tactical Marines – Meltagun, Combi Melta
Drop Pod
5 Tactical Marines – Meltagun, Combi Melta
Drop Pod
5 Tactical Marines – Grav Cannon with Grav Amp
Drop Pod
5 Assault Marines – Jump Packs, 2x Flamer
5 Devastators – 4x Missile Launcher
Demi Company 2 – 775 pts
Chaplain – Jump Pack
5 Tactical Marines – Grav Cannon with Grav Amp
Drop Pod
5 Tactical Marines – Plasmagun, Combi Plasma
Razorback, Lascannon and TL Plasmagun
5 Tactical Marines – Plasmagun, Combi Plasma
Razorback, Lascannon and TL Plasmagun
Dreadnought – Power Fist, Heavy Flamer, Multi Melta
Drop Pod
5 Assault Marines – Jump Packs, 2x Flamer
5 Devastators – 4x Missile Launcher
10th Company Support – 70 pts
5 Scouts – Snipe Rifles, Camo Cloaks
Seeing as you would then have some considerable amount of Plasma on your Razorbacks (you could field as much as 10 of them!) I wouldn't have it on my Tactical Marines. I would probably want an even split of Melta and Grav instead with matching Combi weapons on Sergeants. Again so that each squad wants to work at a unified range, dismounted.
Clearly your Devastators should have 4x Flakk Missiles to go with their Launchers.
Your Scouts make sense to me as the cheapest required Auxiliary. Although I would explore whether by dropping the Dread I could take armour instead, say 2x Preds.
I believe the elite is optional in Gladius double-demi-company, but let's think. With 6-10 TL-Plas and 6-10 Las, with 4 flamers + 1-2 combi, 3 grav + 3 combi, 3 melta + 3 combi, and 8 launchers with skyfire, what do we need to consider? We have plenty of points scoring. I suppose if we can afford an air unit that might offer good utility but actually the Dreadnought feels okay. One might very well want that sort of heavy close capability to work with one of your other squads. And putting it in a single Pod to reinforce where necessary may work well.