Warhammer 40k Forum and Wargaming Forums banner
1 - 1 of 1 Posts

· Registered
Joined
·
3 Posts
Hi, this is my first post. Just wanted other opinions on this list for 1850. The idea is kharn with 19 cultists (they act as wounds) comes in first turn with the Kharybdis. By turn two kharn can come out and assault where necessary. While all that distraction takes place with the pod there is 3 fiends 2 5x spawn groups each riding with 1 sorcerer mast lvl 3. The marines are just for troop slots and holding objectives. Mainly the only weakness is air for me, which I understand.
Feedback is appreciated!


Chaos Space Marines: Supplement - Crimson Slaughter (2014) (Allied Detachment) Selections:

No Force Org Slot


  • Expanded options [MUST Select first BEFORE selecting other forces] Show all troop options, Show Dataslate units, Show Forgeworld
HQ (170pts)


  • Sorcerer (170pts) Champion of Chaos, Independent Character, Psyker
    2x Additional Mastery Level , Aura of dark glory , Bike , Blight grenades , Melta bombs , Spell familiar
    • Power Armour Bolt Pistol, Force Weapon
Troops (125pts)


  • Chaos Space Marines (125pts) 4x Chaos Space Marine , Meltagun
    • Aspiring Champion Champion of Chaos
      Bolt Pistol, Bolter, Close Combat Weapon, Melta Bombs
    • Chaos Rhino Repair
      Combi-bolter, Searchlight, Smoke launchers
Fast Attack (180pts)


  • Chaos Spawn (180pts) Fear, Fearless, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky
    Mark of Nurgle , 5x Spawn
Heavy Support (125pts)


  • Maulerfiend (125pts) Daemon, Daemonforge, Fleet, It Will Not Die, Move Through Cover, Siege Crawler
    Magma cutters
Chaos Space Marines: Codex (2012) (Combined Arms Detachment) Selections:

No Force Org Slot


  • Expanded options [MUST Select first BEFORE selecting other forces] Show all troop options, Show Dataslate units, Show Forgeworld
HQ (325pts)


  • Kharn the Betrayer (160pts) Blessing of the Blood God, Champion of Chaos, Fearless, Furious Charge, Independent Character, Mark of Khorne, The Betrayer, Veterans of the Long War
    Aura of Dark Glory, Frag Grenades, Gorechild (*), Krak Grenades, Plasma Pistol
  • Sorcerer (165pts) Champion of Chaos, Independent Character, Psyker
    2x Additional Mastery Level , Aura of dark glory , Bike , Bolt Pistol, Melta bombs, Power Armour, Spell familiar
    • Force Weapon Force Sword
Troops (211pts)


  • Chaos Cultists (86pts) Champion of Chaos
    19x Autopistol, Champion's upgrade , 19x Squad models (champion included)
  • Chaos Space Marines (125pts) Meltagun
    • Aspiring Champion Champion of Chaos
      Bolt Pistol, Boltgun, Close Combat Weapon, Melta Bombs
    • Chaos Rhino Repair
      Combi-bolter, Searchlight, Smoke launchers
    • 4x Chaos Space Marine 4x Bolt Pistol, 4x Replace Bolter with CCW
Fast Attack (180pts)


  • Chaos Spawn (180pts) Fear, Fearless, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky
    Mark of Nurgle (*), 5x Spawn
Heavy Support (530pts)


  • [FW] Kharybdis Assault Claw (260pts) (Imperial Armour 13) Access Point: Kharybdis, Assault Vehicle, Drop Pod Assault, Heat Blast, Independant Gun Spirits, Inertial Guidance System, Infernal Relic, Transport Capacity: Kharybdis
    5x Kharybdis Storm Launchers, Melta-ram
  • Maulerfiend (135pts) Daemon, Daemonforge, Fleet, It Will Not Die, Move Through Cover, Siege Crawler
    Daemonic Possession, Lasher tendrils
  • Maulerfiend (135pts) Daemon, Daemonforge, Fleet, It Will Not Die, Move Through Cover, Siege Crawler
    Daemonic Possession, Lasher tendrils
 
1 - 1 of 1 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top