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13 Posts
May your Minds can't see truth but our Minds can see.
-Farseer Hyinlla of Are-Elehar
Are-Elehhar Colors:
-Ice Blue
-Sunburst Yellow
-Warlock Purple
Vechiles and WraithGuard/Lord main color is: Dwarf Bronze
Special Characters
Autarch Wraithface - 170 Pts
WS: 4 BS: 5 S:6 T:6 W:2 I:5 A:3 Ld:10 SV: +3/+5
Special Rules: Independent Character, Master Strategist, Wraithsight, Fearless, Runedbone
Wargear: Twin-Linked Wraithcannon, Haywire Bombs
Wraithsight: Autarch Wraithface is a Wraithguard. He has Wraithsight rule but if he rolls 1 he can re-roll Wraithsight. If Second roll is 1 too he becomes Inactive.
Master Strategist: He was a Autarch. He has Master Strategist rule.
Runedbone: He's Wraithbone armor is runed by greatest Farseers. He has +5 Invulnerable Save and can re-roll failed Armor saves.
Farseer Hyinlla- 150 pts
WS:5 BS:4 S:3 T:3 W:2 I:6 A:2 Ld:10 Sv:+3
Special Rules: Independent Character, Founding Peace, Fleet of Foot
Wargear: Dire Spear, Amulet of Mind, Book of Are-Elehar, Fusion Pistol, Ghost Helm, Rune Armor, Runes of Warding, Runes of Witnessing, Spirit Stones.
Founding Peace: She's a Psyker, She can choose only 3 powers but
-she takes Farseer powers at same cost.
-And she can takeWarlock powers at double cost.
Dire Spear: Dire Spear is a Singing Spear but its Range is 15" and attacks vechiles with 10 instead of 9.
Amulet of Mind: When enemies enter assault with Hyinlla and her squad enemy and Hyinlla rolls Ld+d6. If the scores is same or Hyinlla wins roling, Enemy is pushed away. Roll a Scatter dice, if it is hit, Eldar player chooses side.
Book of Are-Elehar: At Begining of your Turn activate this. Then Hyinlla is can't move, shoot, assault and use powers for this turn. At Next Turn of player, Hyinlla can move 3", at Shooting Phase she can make two Mind war attacks with Unlimited range and +1 bonus to rolled dice. If she takes a W before she makes her Mind War attacks, her ritual will be failed and she takes a Psyhic test with -2 Ld.
To Be Continued...
-Farseer Hyinlla of Are-Elehar
Are-Elehhar Colors:
-Ice Blue
-Sunburst Yellow
-Warlock Purple
Vechiles and WraithGuard/Lord main color is: Dwarf Bronze

Special Characters
Autarch Wraithface - 170 Pts
WS: 4 BS: 5 S:6 T:6 W:2 I:5 A:3 Ld:10 SV: +3/+5
Special Rules: Independent Character, Master Strategist, Wraithsight, Fearless, Runedbone
Wargear: Twin-Linked Wraithcannon, Haywire Bombs
Wraithsight: Autarch Wraithface is a Wraithguard. He has Wraithsight rule but if he rolls 1 he can re-roll Wraithsight. If Second roll is 1 too he becomes Inactive.
Master Strategist: He was a Autarch. He has Master Strategist rule.
Runedbone: He's Wraithbone armor is runed by greatest Farseers. He has +5 Invulnerable Save and can re-roll failed Armor saves.
Farseer Hyinlla- 150 pts
WS:5 BS:4 S:3 T:3 W:2 I:6 A:2 Ld:10 Sv:+3
Special Rules: Independent Character, Founding Peace, Fleet of Foot
Wargear: Dire Spear, Amulet of Mind, Book of Are-Elehar, Fusion Pistol, Ghost Helm, Rune Armor, Runes of Warding, Runes of Witnessing, Spirit Stones.
Founding Peace: She's a Psyker, She can choose only 3 powers but
-she takes Farseer powers at same cost.
-And she can takeWarlock powers at double cost.
Dire Spear: Dire Spear is a Singing Spear but its Range is 15" and attacks vechiles with 10 instead of 9.
Amulet of Mind: When enemies enter assault with Hyinlla and her squad enemy and Hyinlla rolls Ld+d6. If the scores is same or Hyinlla wins roling, Enemy is pushed away. Roll a Scatter dice, if it is hit, Eldar player chooses side.
Book of Are-Elehar: At Begining of your Turn activate this. Then Hyinlla is can't move, shoot, assault and use powers for this turn. At Next Turn of player, Hyinlla can move 3", at Shooting Phase she can make two Mind war attacks with Unlimited range and +1 bonus to rolled dice. If she takes a W before she makes her Mind War attacks, her ritual will be failed and she takes a Psyhic test with -2 Ld.
To Be Continued...