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Boz, basically, when figuring how many attacks you get, you always start with the base number in the profile. Then you check how many single-handed weapons the model is equipped with, 2 or more will usually mean a +1 attack, certain combos negate this and disallow any additional attacks. Then you add in possible bonuses from special wargear (mandiblaster, tormentor helm, etc) and any charge bonuses (anywhere from +1 to +6). Bear in mind that there is also wargear that negates plusses for additional weapons (DE Wyches) and charging (defensive grenades). See, simple, right?