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565 Posts
hi guys this might be a simple question but something i quite don't get.
i have just started playing my tzeentch daemons list as allied (as i still don't have enough models to play a full list yet) and i just can't get my head around how the fickering fire of tzeentch works.
When i use Flickering fires do i need to declare what warp charge strength i am going to use? for example i say i'm casting it at 2WC throw four dice get 3 successes, but because it was cast as 2WC it only goes off as a 2WC. but meaning that my opponent would need to deny it three times to prevent it or just two times?
Or
Do i just roll say five D6 and how ever many successes i get up to three is the strength of the spell? if this is the case then with each deny dice does it reduce the warp charge str? for example if i get 3 successes so the spell is going to be 3 WC and my opponent denies 1 does it become a 2 WC spell.
just confused about the whole thing.
cheers
Woodzee
i have just started playing my tzeentch daemons list as allied (as i still don't have enough models to play a full list yet) and i just can't get my head around how the fickering fire of tzeentch works.
When i use Flickering fires do i need to declare what warp charge strength i am going to use? for example i say i'm casting it at 2WC throw four dice get 3 successes, but because it was cast as 2WC it only goes off as a 2WC. but meaning that my opponent would need to deny it three times to prevent it or just two times?
Or
Do i just roll say five D6 and how ever many successes i get up to three is the strength of the spell? if this is the case then with each deny dice does it reduce the warp charge str? for example if i get 3 successes so the spell is going to be 3 WC and my opponent denies 1 does it become a 2 WC spell.
just confused about the whole thing.
cheers
Woodzee