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I'm being honest here, this is pretty bad.
First of all, a Khornate Sorcerer...
That speaks for itself, those two things are mutually exclusive, if a worshipper of Khorne becomes a Sorcerer, Khorne would disown or kill him.
Second, Nurgle created the Zombie Plague, although I suppose alternate fluff for 'Zombies' of other gods.
Khorne: Though Daemonic possession, Khorne can spread a contagious bloodlust through a people, turning them into mindless animals intent on little more than slaughter.
Nurgle: Zombie Plague, we already know this.
Tzeench: He probably wouldn't bother.
Slaanesh: I can't see him doing it either.
I think the Zombies should have separate statlines for the two different kinds of Zombie, and you should only really be able to take one 'faction' in an army.
Khorne: 3 points a model.
WS3 BS- S3 T3 W1 I3 A1(2) Ld6 Sv-
Two CCW.
Furious Charge, Fearless, Fleet, Mindless Fury!, Contagious Possession.
Mindless Fury!
Khornate 'Zombies' are subject to the Rage USR, unless any model in the unit is within 12" of a Chaos Lord (their HQ choice, since a Sorcerer is not an option).
Contagious Possession.
If an enemy unit loses a combat against Khornate 'Zombies', and fall back as a result, then every surviving model is possessed by a Daemon.
Every model that gets possessed is added to the unit of Khornate Zombies (split them evently in a multiple combat), lose all Wargear that can be used as a weapon, and count as having two CCW, they also gain the Furious Charge, Fearless, Fleet, Mindless Fury!, and Contagious Possession special rules.
Plague Zombies: 3 points a model.
WS2 BS- S3 T3 W1 I2 A1 Ld6 Sv-
Hands and teeth, Defensive Grenades.
Feel No Pain, Zombie Plague, Lurching Gait.
Zombie Plague.
The Plague Zombies are the result of a sinister virus created by Nurgle, transforming people into living corpses, bent on fulfilling Nurgle's will; this disease is highly contagious, and it can be transmitted by the merest scratch, transforming the victim into a mindless Zombie in seconds.
At the end of every round of a combat, roll a Toughness test for every killed model that belongs to a unit that was, at the beginning of the combat, engaged with any models with this special rule; for every test failed, that model immediately joins the unit of Plague Zombies (distribute evenly if there are multiple units), any models joining this way lose all pieces of Wargear which can be used as a weapon, gain Defensive Grenades, and the Feel No Pain, Zombie Plague, and Lurching Gait special rules.
Lurching Gait.
Plague Zombies are naturally slow and ponderous, due to rotting flesh, missing limbs, or any number of other horrible deformities.
A model with this rule has the Slow and Purposeful USR, however if any model in the unit is withing 12" of a Sorcerer of Nurgle, they also gain the Move Through Cover USR.
Those are my suggestions, take them or leave them.
First of all, a Khornate Sorcerer...
That speaks for itself, those two things are mutually exclusive, if a worshipper of Khorne becomes a Sorcerer, Khorne would disown or kill him.
Second, Nurgle created the Zombie Plague, although I suppose alternate fluff for 'Zombies' of other gods.
Khorne: Though Daemonic possession, Khorne can spread a contagious bloodlust through a people, turning them into mindless animals intent on little more than slaughter.
Nurgle: Zombie Plague, we already know this.
Tzeench: He probably wouldn't bother.
Slaanesh: I can't see him doing it either.
I think the Zombies should have separate statlines for the two different kinds of Zombie, and you should only really be able to take one 'faction' in an army.
Khorne: 3 points a model.
WS3 BS- S3 T3 W1 I3 A1(2) Ld6 Sv-
Two CCW.
Furious Charge, Fearless, Fleet, Mindless Fury!, Contagious Possession.
Mindless Fury!
Khornate 'Zombies' are subject to the Rage USR, unless any model in the unit is within 12" of a Chaos Lord (their HQ choice, since a Sorcerer is not an option).
Contagious Possession.
If an enemy unit loses a combat against Khornate 'Zombies', and fall back as a result, then every surviving model is possessed by a Daemon.
Every model that gets possessed is added to the unit of Khornate Zombies (split them evently in a multiple combat), lose all Wargear that can be used as a weapon, and count as having two CCW, they also gain the Furious Charge, Fearless, Fleet, Mindless Fury!, and Contagious Possession special rules.
Plague Zombies: 3 points a model.
WS2 BS- S3 T3 W1 I2 A1 Ld6 Sv-
Hands and teeth, Defensive Grenades.
Feel No Pain, Zombie Plague, Lurching Gait.
Zombie Plague.
The Plague Zombies are the result of a sinister virus created by Nurgle, transforming people into living corpses, bent on fulfilling Nurgle's will; this disease is highly contagious, and it can be transmitted by the merest scratch, transforming the victim into a mindless Zombie in seconds.
At the end of every round of a combat, roll a Toughness test for every killed model that belongs to a unit that was, at the beginning of the combat, engaged with any models with this special rule; for every test failed, that model immediately joins the unit of Plague Zombies (distribute evenly if there are multiple units), any models joining this way lose all pieces of Wargear which can be used as a weapon, gain Defensive Grenades, and the Feel No Pain, Zombie Plague, and Lurching Gait special rules.
Lurching Gait.
Plague Zombies are naturally slow and ponderous, due to rotting flesh, missing limbs, or any number of other horrible deformities.
A model with this rule has the Slow and Purposeful USR, however if any model in the unit is withing 12" of a Sorcerer of Nurgle, they also gain the Move Through Cover USR.
Those are my suggestions, take them or leave them.