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Discussion Starter · #1 ·
Daemon Prince Splaticus with Great weapon, Feel No Pain, Frag Grenades, Spikey bits, Furious Charge [Daemonic Armour, Daemonic Aura, Daemonic Speed, Daemonic Resiliance, Daemonic Strength, Daemonic Stature] 207

Bloodthirster 205

6 Chaos Space Marines with Bolters[MoCU, Tank Hunters, Plasma gun, Lascannon] 133
6 Chaos Space Marines with Bolters[MoCU, Tank Hunters, Plasma gun, Lascannon] 133
7 Chaos Space Marines With Bp, Ccw[MoCU, Infiltrate, 2 Meltaguns]
+ Asp Champ[Powerfist, Bp] 192
7 Chaos Space Marines With Bp, Ccw[MoCU, Infiltrate, 2 Meltaguns]
+ Asp Champ[Powerfist, Bp] 192
7 Chaos Space Marines With Bp, Ccw[MoCU, Infiltrate, 2 Plasmaguns]
+ Asp Champ[Powerweapon, Bp Daemonic Chains] 207

8 Havoc's with 4 Missile Launchers[MoCU, Infiltrate] 224
 

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Discussion Starter · #9 ·
Because its not the same as two big badass daemons chewing though the opponents army :)
 

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Discussion Starter · #12 ·
cool thanks for the advice.

Sisters can actually be a hard army to face in the right hands, and in general there better off against armies like this where a large unit could hold up an expensive DP for the entire game by using faith. Its difficult to get Movement into a Chaos list. I have experimented with bikes in the list and they are a possibility, but i thought the hoard Infiltrate russ would probably be a better idea. do u think a bike squad over one of the squads is better? You get less models and they dont start in escalation.

As for targeting the Thirster squad, this will almost always be the case even in friendly games, the only things are that obviously they will get the priority for where to infiltrate, plus killing the squad doesn't stop the thirster emerging. In fact if U think it will be a big advantage to you can take the first cas on the asp so he comes in the first turn, but obviously thats risky

obviously the other strength of the list is that it mostly starts in escalation
 

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Discussion Starter · #14 ·
Its tempting, and i have tried it with more infiltrators over the las plas. But they help when you come up against skimmertanks and mechanised marines. I must admit i was a little paranoid about Skimmermech when i made the list, plus i felt i needed some more ap2 in the list for mc's and oblits. Also i find if the whole army Infiltrates and so does your opponents they can block alot of your infiltrating positions, so its good to have those 2 units set up to anchor the force.
 

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Discussion Starter · #16 ·
I've done mate :) but i missed my bigboys

Its just not the same without lord splatty
 

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Discussion Starter · #19 ·
yeah it was in there just for Instant kill of enemy hq's and oblits etc.... I prefer the Berseker glaive to be honest but was told that you cannot take it and daemonic flight/speed in the newer printing of the codex.
 
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