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Discussion Starter · #1 · (Edited)
Hi everyone!

i recently drove my CSM to a local shop where they played nice and achieved a 2nd place.

now the tournament is back, but this time with 1500pts

i remaked the list becoming this:

Chaos Cultists (Troops) x9 Autopistol (x9) - 50pts
Cultist Champion CCW; Autopistol - 14pps


Chaos Cultists (Troops) x9 Autopistol (x9) - 50pts
Cultist Champion CCW; Autopistol - 14pps

Heldrake (Fast Attack) baleflamers 170pts

Aegis Defence Line; quad gun 100pts

Forgefiend (Heavy Support) Autocannon (x2) 175pts

Havocs (Heavy Support)x3 Autocannon (x3); 105pts
Aspiring Champion [23]

Obliterators (Heavy Support) x2 140


Khorne Chaos Lord (HQ) 155pts
Melta Bombs; Aura of Dark Glory; Sigil of Corruption; Axe of
Blind Fury; Mark of Khorne; Warlord

Khorne Berzerkers (Troops) x8 246
CCW; Bolt Pistol
(x8); Frag Grenades; Krak Grenades; Icon of Wrath
Berzerker Champion [34]
Bolt Pistol; CCW; Melta Bombs
Chaos Rhino [45]
Combi-Bolter;
Dirge Caster

Chaos Space Marines (Troops) x9 223
Icon of Vengeance
Aspiring Champion [28]
Bolt Pistol; CCW; Melta Bombs
Chaos Rhino [45]
Combi-Bolter
Dirge Caster

Chaos Bikers (Fast Attack) x2 75
Chaos Biker Champion [35]
Melta Bombs;
Models in Army: 55
Total Army Cost: 1499

i think it's a competitive list, but still have some issues:

1) lack of icon of vengeance on havocs - always afraid of moral checks
2) still haven't painted all the autocannons, just one. all painted is rule, so i may have to swap them for 4 heavy bolters... or 4 lascannons (I prefer the bolters)

What do you think?
 

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The list is severely lacking any form of serious antitank apart the obliterators. Forge fiend can be ok, but too costly if its one of your main heavy fire support.
About havocs: never mind the icon, too points invested in 5 guys, and your ist could well profit from lascannons more than hbolters.

Then this:

Chaos Space Marines (Troops) x9 223
Icon of Vengeance
Aspiring Champion [28]
Bolt Pistol; CCW; Melta Bombs
Chaos Rhino [45]
Combi-Bolter
Dirge Caster

This unit is somewhat lacklustre. you want to charge with them? i'd say that you already have your cc specialists and troops slot filled.
For the same points you could bring 5 well kitted terminators to complement Zerkers and to combiplasm someone to death

In the end, the idea is good, but you seriously need more plasma / melta guns and some better assorted big guns
cheers :)
 

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Entropy Fetishist
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Can you really use the forum username of one of the Demon Princes without fielding a Daemon Prince in your army? Where is the Killing Machine? I suppose a Khorne Lord is slightly more in line with the actual Kokkor Hekkus himself. Do promise that your Forgefiend is a dnazd, though, please!

(Always fun to run across fellow Jack Vance fans, may he RIP)

In all seriousness, though: the list. Ahem.

Just out of curiosity, why don't you have an special weapons on the bikers and the standard CSM? Putting melta or plasma there would be one of the best ways for you to be able to kill a much broader range of enemies: melta bikers would be able to zip in and pop tanks, and provide that needed AT neferhet was talking about. Or the CSM--beter if you can glance the enemy transport to death with plasma then assault the guys inside, than have to assault the transport to use krak grenades and a meltabomb to kill it.

I also agree that lascannons are worthwhile on the havocs. Or one autocannon, several lascannons--whatever is painted, I suppose.

Hmm, where to get points for these. Drop... a squad of cultists? Perhaps one berzerker, maybe some of the extra combi-bolters on the rhinos, maybe a meltabomb or two from units getting new special weapons... I think you can make it work.
 

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Khorne Chaos Lord (HQ) 155pts
Melta Bombs; Aura of Dark Glory; Sigil of Corruption; Axe of
Blind Fury; Mark of Khorne; Warlord
Most of the army looks ok, though having the extra autocannon on the havoks would be recommended.
Also the lord linked above has the redundancy of having the Aura of Dark Glory (5++ save) and Sigil of Corruption (4++ save). You can only use 1, so no need for both and saves you 15pts.
 

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Discussion Starter · #7 ·
The list is severely lacking any form of serious antitank apart the obliterators. Forge fiend can be ok, but too costly if its one of your main heavy fire support.
About havocs: never mind the icon, too points invested in 5 guys, and your ist could well profit from lascannons more than hbolters.

Then this:

Chaos Space Marines (Troops) x9 223
Icon of Vengeance
Aspiring Champion [28]
Bolt Pistol; CCW; Melta Bombs
Chaos Rhino [45]
Combi-Bolter
Dirge Caster

This unit is somewhat lacklustre. you want to charge with them? i'd say that you already have your cc specialists and troops slot filled.
For the same points you could bring 5 well kitted terminators to complement Zerkers and to combiplasm someone to death

In the end, the idea is good, but you seriously need more plasma / melta guns and some better assorted big guns
cheers :)
The idea was to have an extra troop slot capable of endure damage and conquest the objective on the other side of the table. The zerkers squad normally doesn't make it to the end of the game... Termies are a good option and I have 5 painted

About the AT options, on my meta people don't have many thanks, exception made to a AM player, and even he takes "only" 2 chimeras, 2 Valkyries and maybe a russ.

That's why I was trying to change my havocs in to a more anti infantry, and even with the 4 autocannons I would have a weapon capable of hitting both vehicle/troop, but I think I will go with 3 lascannons + autocannon (only have 1 painted)

Can you really use the forum username of one of the Demon Princes without fielding a Daemon Prince in your army? Where is the Killing Machine? I suppose a Khorne Lord is slightly more in line with the actual Kokkor Hekkus himself. Do promise that your Forgefiend is a dnazd, though, please!

(Always fun to run across fellow Jack Vance fans, may he RIP)

In all seriousness, though: the list. Ahem.

Just out of curiosity, why don't you have an special weapons on the bikers and the standard CSM? Putting melta or plasma there would be one of the best ways for you to be able to kill a much broader range of enemies: melta bikers would be able to zip in and pop tanks, and provide that needed AT neferhet was talking about. Or the CSM--beter if you can glance the enemy transport to death with plasma then assault the guys inside, than have to assault the transport to use krak grenades and a meltabomb to kill it.

I also agree that lascannons are worthwhile on the havocs. Or one autocannon, several lascannons--whatever is painted, I suppose.

Hmm, where to get points for these. Drop... a squad of cultists? Perhaps one berzerker, maybe some of the extra combi-bolters on the rhinos, maybe a meltabomb or two from units getting new special weapons... I think you can make it work.
I have a deamons prince, with wings, named Kokkor Hekkus. But still haven't found the better way to use it in my local store. Lots of shooting here and anti aerial weapons and normally the guy doesn't last long.

As for the weapons, unfortunately I don't have meltas, that's way you don't see them. I have plasmas, and I used to put them on regular CSM, but didn't get to return of them (damned snake eyes) and choose to save the points.

Bikes are here to give some dynamic to the battle front and bother and distract some defenses, but I can change them. I have a squad of raptors but not a fan of them..
 

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Discussion Starter · #8 ·
changes

Chaos Lord (HQ) Mark of Khorne; Melta Bombs; Sigil of Corruption; Axe of Blind Fury 140


Chaos Cultists (Troops) Autopistol (x9) 50
Cultist Champion Autopistol [14]

Chaos Cultists (Troops) Autopistol (x9) 50
Cultist Champion Autopistol [14]


Heldrake (Fast Attack) Baleflamer 170

Aegis Defence Line Quad-gun 1 100

Forgefiend (Heavy Support) Autocannon (x2) 175

Havocs (Heavy Support) Autocannon (x1); Lascannon (x3) 145
Aspiring Champion Bolter [23]


Obliterators (Heavy Support) 140

Khorne Berzerkers (Troops) CCW; Bolt Pistol (x8); Icon of Wrath 246
Berzerker Champion Bolt Pistol; CCW; Melta Bombs [34]
Chaos Rhino Combi-Bolter; Dirge Caster [45]

Chaos Space Marines (Troops) Plasma Gun (X2); 7 bolters; Icon of Vengeance 278
Aspiring Champion Power Weapon (x1) Melta Bombs [43]
Chaos Rhino Combi-Bolter; Dirge Caster [45]



Total Army Cost: 1494
Models in Army: 52

The question here is:
change or not to change the CSM squad? I will be facinf AM, SM, necrons and more SM; maybe grey knights.

For 278 pts i can get:
1) deamon prince with wings, L2 psyker, gift of mutation + aura of dark glory... which mark?
2) terminators combi-bolter (x1); combi-flamer (x1); combi-melta (x1); reaper autocannon (x1); termi champ wit combi bolter + L claw

with the termies i still have 75pts left... any suggestions? another squad of cultists? as imperial bastion?
 

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i'd go for terminators (but don't mix combiweapons, choose a role and stick to it) and with 75 pts i'd buy 3 bikers with meltabombs
 
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