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Discussion Starter #1
I tossed this list up for a test game and I was wondering on the general idea of the list.

Lords
Bret lord: General shield, warhorse, virtue of confidence, birth-sword, great helm, gauntlet of duel

Bret lord:, warhorse, Armor of Agiluf, Virtue of heroism, Heartwood lance, grail vow

Heroes
Paladin: warhorse, BSB, virtue of duty, dragon helm, Luck stone, Potion of foolhardiness

Damsel: Lv2, warhorse, de-spell scroll

Damsel; Lv2

Core
Knights of the Realm(7) FC

Errant Knight(9) FC

Bowmen(10)

Bowmen(10)

Bowmen(10)

Bowmen(10)

[email protected] (30) Banner, musician

Special
Pegasus Knights(3)

Rare
Grail Knights(7) FC, Razor Standard

Treb

2250

Notes:
the General has a 1+ re-roll armor save and forces a challenge. During a challenge he re-rolls all failed hits and wounds. Any wounds he inflicts any successful armor saves must be re-roll.

The second Lord has Heroic Killing blow, WS10, and any failed wounds can be re-rolled. He also starts the game with the Blessing of the Lady.

The Paladin BSB adds a +1 to combat res as long as the General is on the field and has a 2+ save that can be re-rolled once along with a 2+ ward to flaming attacks. and for one turn he gets Immune to psychology and the Devastating Charge special rules.

the Grail Knights have the Armor piecing special rule.
 
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