Warhammer 40k Forum and Wargaming Forums banner
1 - 5 of 5 Posts

· Registered
299 Posts
Discussion Starter · #1 · (Edited)
The Roleplay is set in the 41st millenium, in the system of Kalth, in the Ultima Segmentum, on the border of the Tau Empire. A somewhat average size fleet of Imperial warships has been sent to halt further expansion of the Tau Empire in this sector. Hundreds of naval security picket guardsmen have been ordered to invade an enemy starship, and capture an alien with substantial intelligence on the enemy, a Tau Ethereal. The ship the men are going to be boarding is a massive Tau carrier, the biggest on record. A Custodian class warship. Find your chairs ladies, prepare to board!


You are part of the first assault wave, hurtling into the enemy warships in Assault Pods. You are the 72nd Naval Defence Picket, and you are led by Sgt-Major Torkis Betancore, a veteran of ship to ship warfare and alien battle zones.


A few of the rules:
1. If you miss a few updates, e.g three to four, your character will be slain.
2. Please don't send the story into a random direction, at least with my permission
3. A paragraph minimum to post.


I am Sgt Major Betancore, and I am your NCO. There are 10 places available in the squad.
Here is how you shall post your character:






Wargear:[Shown below]





Flak armour: Standard issue grey-black body armour, with dark, black boots that is sealed to survive the vacuum of space for a short period. Sealed helmet with tinted visor and built in Vox communicator.

Shrapnel/EMP grenades: Both grenades designed not to breach the hull of a spacecraft, the EMP grenade temporarily shorts out any electrical equipment, and the shrapnel grenade is designed to send deadly shards of metal ball bearings out in all directions.

Bayonet/Knife: 12 inches of good, fine steel.


Low velocity Las rifle/Carbine: Set on minimal energy output, the rifle and carbine are not strong enough to pierce the hull, but both strong enough to stop a man in his path.

Low velocity Autogun: Compact and short-framed, These compact Autoguns are desgined for ship to ship combat and zero gravity work: low velocity, low recoil weapons that fire blunt nose slugs, stopping a man while avoiding any unecessary explosive decompresure

One pistol: Can be any form of pistol including, Stub, Auto and las, but not Plasma.

Special characters:

2nd in Command "Corporal": Can choose from any Imperial wargear in the 40k universe, but nothing ridiculous like a Las cannon or Rocket launcher. :p

Vox caster: In charge of communications between other squads and the HQ, this team member is vital. All standard wargear applies to him.

Medic: If he can still fight, heal him, if he can no longer fight, give him the Emperor's peace. Standard wargear applies.

Melta, Demo man: Armed with a meltagun and various other explosive charges for opening bulkheads and doors alike. Is also armed with a blow torch that can be used as a weapon if need be. Only one meltagun may be carried by this fellow in place of two handed weapons like a las or autogun.

Flame guy: Mmh there's nothing better than waking up to the smell of burning promethium in the mornin'. Is equipped with a flamer that also counts as his two handed weapon.

Soldiers: The rest of the squad are simple Guardsmen, which muct select from the wargear list.


I am your leader.

Name: Torkin Betancore

Age: 54

Gender: Male

Backstory: For generations upon generations, Torkin's ancestors have have always traversed the stars, attached as military to the ships they travelled in. Although hazy and long forgotten, his fathers of father of fathers and so on can be traced way back to the Age of Strife, where mankind left the cradle of it's solar system in search of new worlds to grow and prosper. His father, a once proud enigmatic man was Captian of the ship Light of the Emperor, which was ironically destroyed by heretic forces decades ago. After realising many years after his father's disappearance that he had in fact been killed, Torkin swore to take vengeance on any enemy of humanity that stood in the way of the Emperor's dream. Rising quickly through the ranks of Naval Security, and earning various medals of honour throughout his distinguished career. He is truly a veteran when it comes to ship to ship combat.

Appearance: Betancore is a clean, shaven, close-cut by the book leader. That takes pride in the appearance of his uniform above anything else. His armor, scraped and grazed after many years of service, bears the numerous paintings of medal insigina on his breast. The clear mark of Sgt Major and the 72nd Battle group proudly shown on each shoulder.

Wargear: Betancore wields an ancient chainsword by the name "Barbarossa", passed down from his father, which was passed down from his. He also wields a standard issue, stocky las-carbine, which is slung over his back. And lastly he holsters an honoured bolt pistol, blessed to him by the inquisition of the Ordo Xenos. Stndard wargear of the squad is also present on his worn armour.

Personality: Betancore is a no mess, serious, blunt officer with a cold, hard mind which is impossible to read. Calm and cool, Torkin is a proven, brilliant tactician. He is completely honour bound to the God-Emperor and will often recite Litany's over his Vox-speaker for all to hear.



Corporal- Captain Stillios

Vox Caster-


Melta, demo man-

Soldier- Lust God Flunky

Soldier- Snowy





This is my first roleplay, so go easy guys! :p
1 - 5 of 5 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.