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Discussion Starter · #1 · (Edited)
Well as it says in the title 1500 point list of blood angels with allied deamonhunters,

blood angels
HQ
Captain 130
infernus pistol
hand flamer
melta bombs

troops
Tactical squad 170
10 man

Death company 260
jump packs
power weapon
power fist
thunder hammer
plasma pistol

elites
Chaplain 140
infernus pistol
jump pack

Furioso librarian in a drop pod 245
magna grapple
blood lance and wings
death wind missile launcher

Deamonhunters
hq
Inquisitor lord 220
(this is not part of the lord but the list is long)
force weapon
combi melta
psycannon bolts
psychic hood
digital weapons
ungents of warding
icon of the just
melta bombs
bionics
scourging
hammerhand

retinue 165
3 warriors
heavy bolter servitor
combat servitor
grenade launcher vetran

2 sages

3 acolytes
carapace armour, bionics
carapace armour, combi-flamer
power armour, bolter, targeter, frag grenades, krak grenades

1 familiar

chimera 90
heavy bolter
heavy flamer
extra armour

elites
inquisitor 80
lightning claw (1)
plasma pistol
power armour
digital weapons

total 1500

well inquisitors, retinue and captain in the chimera blowing things up,
chaplain and death company swoop down and bash things up,
and tac squad camp at an objective.

so what do you think?
 

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I don't know how competitive you were aiming for with this list but it seems to be all over the place and unable to kill tanks effectively.

Jump Pack Death company are generally frowned upon, rage means your opponent can dictate where they go, and spending 260 points on 4 models is a little excessive, A good round of plasma fire to loose a large portion of your army.

The inquisitor retinue, is largely overupgraded and is entirely dependent on an av 12 vehicle for it's mobility. Most lists heavily invest in anti tank guns so your one tank that wasn't dropped into melta range turn 1 should bite the dust round 1-2. Meaning you very expensive and poorly armored retinue has to walk and will most likely get shot to hell.

You also have no good ways to kill tanks at range so your opponents will be able to out maneuver you and shoot you while taking little damage.

Try not putting all your points into upgrades and buy more bodies or tanks.
 

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Drizzt's right, and as for the retinue here's some general advice: gun servitors aren't great, mystics are awesome when used in conjunction w/ HS, guard vets are the best shooting it can get (plasma, melta, or GLs). Acolytes & sages aren't great, and CC retinues aren't the best idea w/ DHs.
 

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Discussion Starter · #6 ·
well how about now

HQ
Captain 130
infernus pistol
hand flamer
melta bombs

troops
Tactical squad 170
10 man

Death company 260
jump packs
power weapon
power fist
thunder hammer
plasma pistol

elites
Chaplain 140
infernus pistol
jump pack

Furioso librarian in a drop pod 245
magna grapple
blood lance and wings
death wind missile launcher

Deamonhunters
hq
Inquisitor lord 220
(this is not part of the lord but the list is long)
force weapon
combi melta
psycannon bolts
psychic hood
digital weapons
ungents of warding
icon of the just
melta bombs
bionics
scourging
hammerhand

Retinue 140
3 warriors
combat servitor
grenade launcher vetran
melta gun vetran

1 sage

1 familiar

3 acolytes
carapace armour, combi flamer
carapcae armour, ccw, bolt pistol
carapcae armour, ccw, bolt pistol


1 mystic

chimera 85
heavy bolter
heavy bolter

elites
vindicare assassin 110

Total 1500

how about now everyone?
 
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