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Blood Angels - Dreadnought Army

5376 Views 9 Replies 5 Participants Last post by  Margnus
Hey all. I saw this list on another site, and I thought it looked very good. I was wondering how it would fair against armys, considering there aren't very many models on the field for the amount of points.

HQ
Librarian - 100
Smite, Unleash Rage.

ELITE
Furioso Dreadnought - 180
Heavy Flamer, Drop Pod, Locator Beacon.

Furioso Dreadnought - 180
Blood Talons, Heavy Flamer, Drop Pod, Locator Beacon.

Furioso Dreadnought - 170
Blood Talons, Heavy Flamer, Drop Pod.

TROOPS
10 Death Company - 500
2 Power Fists, Land Raider Redeemer /w Multi-Melta.

Death Company Dreadnought - 170
Heavy Flamer, Drop Pod.

Death Company Dreadnought - 170
Blood Talons, Heavy Flamer, Drop Pod.

10 Assault Marines - 235
2 Meltaguns, Power Fist.

10 Assault Marines - 235
2 Meltaguns, Power Fist.

5 Assault Marines - 110
1 Meltagun, Drop Pod.

HEAVY SUPPORT
Dreadnought - 150
Heavy Flamer, Multi-Melta, Drop Pod.

Dreadnought - 150
Heavy Flamer, Multi-Melta, Drop Pod.

Dreadnought - 150
Heavy Flamer, Multi-Melta, Drop Pod.

TOTAL: 2500 Points.


So what do you all think? I'd Really like to use this list, it sounds like alot of fun. I'm just wondering, for the amount of points, will there be too many anti-tank weaponary for this list to do well? I know at 2500 points, I certainly have alot of anit-tank weaponary. The reason the last assault squad has a drop pod is so that I can drop down 5 pods on the first turn, to suppress the enemy, and the other 3 + assault marines will come in to support.

Please leave some feedback :)

Cheers :victory:
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1 - 1 of 10 Posts
I dislike solo Landriaders and it's not that fluffy for a 100% Dread army. I would suggest insead take another 5 in a drop pod(making 15) and another Death Dread in a pod.
Dropping the Raider in will be pointless as it should be able to cover the distance anyway by turn 2 and modals can assualt out of one(or disenbark) on the turn it deep striked. Also it's gambling on that the fact that you lone Locator beacon will live past turn 1.
You cna probbly also drop the small unit of assualt marines and possbily take somehting else to get that extra dread. You can take Devs but you don't need to deploy them in 1 and just take on to drop in 6 on your turn and drop it on your opponents objectives to contest it.
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