The special weapon that up to two bikers in the squad may equip.What weapon?
Ok, I see. Well, regardless, they are still able to fulfill a lot of field purposes. Even if I equip them with meltaguns, they can still be effective anti-personel. Nice.No.. bikes may only fire one weapon per rider... so regular bikes may only fire the special weapon, bolt pistol (if equipped), or bike mounted TL bolter. Attack Bikes may fire their TL bolters and the heavy weapon mounted with the passenger.
Mkay, I get it now. Thanks!I'm not sure what's being said, but if you're referencing my fluff example, bear in mind that was just fluff.
According to the fluff, the game turn happens pretty much all at once.
If you move a squad, fire pistols, and then charge that squad isn't nessecarily carefully moving up, stopping to fire a single well aimed shot, and then advancing into melee.
No, the whole turn's action takes place as a single screaming charge with guns blazing.
Likewise, according the fluff, a biker doesn't move, then pause to fire, and them move again into assault. He's moving, shooting and charging all at the same time.
They just put it into a concrete order in order to make the game playable.
You always move, then shoot, then assault, even if in reality it would be happening almost all at once. The example I wrote was just a way to explain why you don;t count aqs stationary fir firing your mplasma gun, even though you do for the bike's mounted bolters.